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Discussion: Clans

Posted 2021-09-10 09:15:55
I think a good term to use instead of "clan" would be "Pack Alliance(s)"
Ashley
#31456

Posted 2021-09-10 09:16:21
I love all the ideas suggested so far!
I second the name idea "Alliances" that @#652 suggested

Endermiss
#2382

Posted 2021-09-10 09:17:17
Maybe a feature where admins can mass message their members, with tick options to which 'classes' of clan members get them, like you can send a message to all of the admins and moderators all at once but not the members, or vice versa?
꧁𝓒𝓦𝓔𝓔𝓝𝓨꧂
#32392

Posted 2021-09-10 09:22:20
Redacted due to Account Closure

Closed Account
#42686

Posted 2021-09-10 09:25:53
Kind of a wild idea, but maybe a clan breeding male/stud that's only available for clan members? And there'd be a limit somehow, maybe you have to be above a certain level to breed to them, or you only get a certain amount of breedings per month.
Again, one of my very wild and random ideas lmao

Β·Λ–Λš Rainii ΛšΛ–Β·
#20486

Posted 2021-09-10 09:27:14
I've been suggesting Player vs Player battles for a couple of months now. I think it would be cool to implement a system similar to explore battles, but the rewards and stakes are higher.
For example, explore battles produce limited trophies and silver cones. Explore battles could be made to produce more trophies and Player vs. Player could produce limited rare trophies as well as gold cones and improve stats like strength, etc.
Players can increase the stats of their wolves used for PvP battles using the training grounds, apprentice features and explore battles so that those features would be used more frequently.
wxlfbites
#42406

Posted 2021-09-10 09:27:18
@canisdirus Edited the post. :)

Stefanie 🦌
#8113

Posted 2021-09-10 09:27:46
I don't really like clans that much, but that's probably cause I don't know what they can be used for. I'm a lore player and I would LOVE more player-interactive stuff, so if there's clan things then I would like something like.. Okay, this is far fetched but just as an example, pair bonding between packs through clans. But that would also create a desire within me for pair bonds between enemy packs, which wouldn't really work.. could there be a clan-like feature that only connects packs in pairs? Or some kind of clan-like feature about neighbouring packs, and events that happen in their current biome?

⌘Tallbarr⌘
#29379

Posted 2021-09-10 09:30:06 (edited)
I've been waiting for clans for forever! So glad to see some progress towards their release
I think we all need clan raffles which would make giving our members prizes easier. But then again you can add this feature when member raffles are released.

Overall I think the way you have Liodens clan feature set up is pretty decent but I love the idea of having Custom role systems, private forums, Clan polls, Customizable with CSS, Custom pages, Optional clan membership fees, Clan member discounts.

Edit: I love the idea of naming this feature alliances as well! Perfect name

Sabueso
#3306

Posted 2021-09-10 09:30:34
Maybe for Clans, we can fight for territory or Stats! Instead of having to buy each slot, our members can fight amongst themselves and gain territory that way or choose the option to gain stats instead. No one loses territory or stats if they lose.

Salem
#6510