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Fleas should give the plague

Posted 2021-03-17 13:47:51

I don't consider it an exploit. It's a tradeoff. Sick wolves need double the amusement as regular wolves. IF a player believes that to be worth disease risk than so be it. A real exploit would be if fleas barely affected your pack but still protected them from illness.

Seasplash(Chatmurder)
#9202

Posted 2021-03-17 22:51:59

Im going to have to no support on this one, making rng an even bigger pain in the ass is just not good


Derpy
#6646

Posted 2021-03-17 23:21:43

HUGE support! I know wolvden isn't very realistic, but in real life when wolves have young pups (that still live in/around dens), getting fleas is one reason for them moving the pups to a different den site. It's something wild animals don't like and avoid, and implementing an accurate reason to keep players from abusing the illness system is a good idea. Even if there isn't a penalty for the adult wolves (besides the mood loss), there should be one for pups.


Tech 3.0
#5155

Posted 2021-06-02 08:38:04 (edited)

For me, the double consumption of amusement kills the flea strategy for me. I have a large pack (which will get only larger) and it's killin' me lol. I do support the idea of getting the bubonic plague on board tho. that sounds like a rad idea. 

edit: (I hope I didn't necro the post...but I replied before checking how old this was...)


Beads
#35084

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