Increase male wolf value by letting them mentor adolescents
Increase male wolf value by letting them mentor adolescents
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Posted 2020-11-22 06:55:26 (edited)
To give male wolves more of a purpose in game, I would love to see a mentor mechanic that is useable by male adult wolves exclusively. This would encourage players to invest in male wolves and keep male pups from being automatic fodder under the current harem-esque pack set up. It also gives us something to do with our adolescents. My idea is that adult males can each take one adolescent wolf at a time under their wing to train them in whatever role they are most proficient in. This could work one of two ways: 1) as a new role category with its own proficiency meter like the other roles, or 2) as a temporary slot assignment that can be toggled from either the male's page or maybe a new tab in the nesting/pupsitting section of the den. Either way, males would need to have a minimum proficiency in an existing role, maybe 40% or higher, before a they could take on a mentee. This is especially true if going with option 1 due to role proficiency deterioration, but either way it would make sense that a newbie scout would not be able to teach a young wolf how to scout, for example. This would encourage players to train up male wolves for a while in various roles, thus taking up den slots with fewer breeding females and de-saturating the puppy market some. Option 1: New Role If this mechanic is implemented as a new role of its own, then there would be more involved coding possibly, but also more opportunities for player strategy. The greater focus required to take full advantage of this role would also possibly encourage players to focus more on getting good males in their packs and elevating their value across the board. Since mentors would gain proficiency in mentoring on each rollover, but lose proficiency in other roles, this could encourage players to invest in multiple males so that at least one male can mentor a favored adolescent at all times while the other males work on their skills so they can have a high enough proficiency to mentor the next litter. This would create a rotating system of mentorship. To balance out role deterioration, maybe mentor proficiency could have a high daily growth rate but a slow deterioration rate (i.e. -1 mentor prof. point per day not in mentor role, but maybe +5-8 points per day spent in mentor role). Males with a higher mentoring proficiency would incur a higher stat increase chance for the adolescent upon rollover to encourage players to utilize the role. This way by the end of adolescence, the chance of stat increase for the adolescent has gone up if they have been mentored from puppyhood. This makes logical sense too since the longer the adolescent trains to be a hunter, for example, the more likely they will be better at it toward the end of their training. Option 2: Slot Assignment If the mechanic is not a role but instead a temporary slot assignment, then it would mostly be a flavor text in the daily rollover summary. Either way, I think male mentoring would be a valuable addition to the game to solve the "useless male" problem and give players a way to train adolescents beforehand in the roles we plan to put them in instead of just having them taking up space doing nothing for weeks. Thank you everyone for your input and discussion about making males more useful. :) |
Raine #19819 |
Posted 2020-11-22 07:21:12
Ooh I am very interested in this idea |
⛧🖤 ꫝꪖᦔꪊక𓆏 Salty Hat🕷 #1428 |
Posted 2020-11-22 07:21:32
I like this idea! |
gone2022 #23508 |
Posted 2020-11-22 07:22:06
very interested in this! |
meowth #8449 |
Posted 2020-11-22 07:22:27
i really love this idea! |
gaylie #426 |
Posted 2020-11-22 07:24:39
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𝔏𝔬𝔲𝔞 [on hiatus] #15932 |
Posted 2020-11-22 07:25:15
I love this idea! Maybe stats would also play a part with the role too? |
Kahvinporo #489 |
Posted 2020-11-22 07:25:56
This is an amazing idea! I love it! |
Running Wild #3993 |
Posted 2020-11-22 07:26:44
Yes! A million times yes, especially because you were so thorough thinking everything through. I'm not a game developer, but it all makes sense to me and would definitely be something I would implement, personally. Because it solves two issues - useless males and useless adols. I have a bunch of pretty pups and adols, but you're right, they sit there until they can be utilized in a role as an adult (or unfortunately chased, due to the high as heck price of buying another territory slot). A+ idea. |
West #7266 |
Posted 2020-11-22 07:29:06
That's a really good idea! |
GhostOtter #19325 |