Apprenticeship/Mentor Feature
Posted 2020-11-04 18:49:40
I love this idea, I wish I could have more of a role in my pup and adol's developments as they age and have the opportunity for some stat gains! huge support from me |
Sneep #20313 |
Posted 2020-11-04 19:15:37
Full support, especially for herbalists and scouting. I would love for my adols to have something to do. |
Chaosprincess #16877 |
Posted 2020-11-05 11:25:01
Full support, for all the roles, specially herbalists |
StormClan #2314 |
Posted 2020-11-05 11:26:06
I fully support this x I would love to be able to get my adols trained by my more experienced wolves before I kick out of my older/plainer wolves in favour of the new ones aging up x |
The Zoologist #4901 |
Posted 2020-11-05 11:30:00
big support!! it'd be nice to have something to do with the wolves without an active role :) |
duke #12750 |
Posted 2020-11-05 14:36:57
Support! The pup/adol stage definitely feels a little lifeless right now. |
✨ xarae ✨ #10157 |
Posted 2020-11-05 16:31:58
Yes please! I need this! |
IronyTempest #13152 |
Posted 2020-11-05 17:18:19
Maybe an implementation could involve having an energy-consuming action? You would assign the apprentice to the mentor, and then a button would appear on the mentor's page or on the herbalist/scouting/hunting page that would be a "training" action. For example on the herbalist page. Right now the options are researching, foraging and mixing medicines. This would add a "train apprentice" action that when selected would set probably a 30 minute timer, and would take maybe 20% of both the apprentice and the mentor's bars. I don't know how well I'm explaining this. But hopefully you get the gist lol |
Bruja #23998 |
Posted 2020-11-05 19:00:43
def support, the idea of having to start all over with my map, herbalist, and hunting party is daunting. Mentoring adols would really help |
CosmicCarrion #4212 |
Posted 2020-11-16 14:32:42
i love this!! but rather than it being like retiring your lead/picking an heir, i feel like maybe it should be more like the lioden training system for adolescents, where you can send them off together. And there should be a training cooldown for herablists so that yu can't like, immediately have a full herbalist when your old one dies. But for, say, scouts, the apprentice should take up one of your scouting slots so that you still have only 2. |
☆☽clover☾☆ #5764 |