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[ADDED!] Multiple party hunting suggestion

Posted 2020-11-05 00:07:52

Adding my support! I think it makes perfect sense that as your pack grows and gains more territory they're able to have multiple teams out at once. Might be a minor risk that sending out multiple parties at once could unbalance hunting quests, but that's probably an easy enough fix.

I think maybe synergy could play a role? Low synergy teams run the risk of ruining one another's hunts by blundering into eachother or accidentally going after the same prey, whereas high synergy teams are experienced enough to know how best to avoid eachother.


Closet
#4068

Posted 2020-11-05 00:12:12

I don't know that the teams need to affect each other.  Even my 100% synergy team seems to fail more than they succeed.

Lunar Lords
#6914

Posted 2020-11-05 00:42:10

Support!


Though I do think the territory slot numbers should be adjusted, unless people are massively hoarding wolves I don't think its going to be common for people to get above such high numbers.

Maybe you can send two hunting parties out at 25 or 30 wolves, maybe this is just me struggling with the hunt system but even with a fully proficient and high level hunt team I still struggle a bit to feed a pack of 12 adults.


Drakine
#1010

Posted 2020-11-05 00:46:29

I definitely support this in some form, particularly as hunters are the only decent roles for leveling/gaining stats that we can have more than two of at a time, and stats are incredibly important in this game.

I don't plan to have a very large pack myself, however, and would love the chance to send out a second team at the same time before 50 wolves as I don't plan to have that many, so I'm not sure how would be best to implement it, whether through territory slots but just a little lower number or through buying with GC or something else.

I am with everyone else on not being able to send out more than 4 at a time considering there are 4 trails, that seems like a perfectly reasonable limit.


Zeneka
#713

Posted 2020-11-05 00:46:42
big big big support! im pretty active so i get enough food, but if i were to log on and not check like every few hours to re-hunt, i definitely would be struggling, and it would be nice to know once my pack grows im not going to have a bunch of starving wolves

Sneep
#20313

Posted 2020-11-05 00:49:04

Oh! I like this idea. I definitely think it'd work best attached to territory size opposed to paying GC for extra hunting party slots. I can see how this would work well with people with larger packs. 3 to 4 being the max amount of hunting parties is a good idea considering the numerous trails we can choose from. I think it will also help with gaining those proficiencies, but won't overdo it so that we max them out too quickly. 


Arduska
#2155

Posted 2020-11-05 01:19:54

I support!

Unless you're really on top of your game, it can sometimes be hard to reach the max amount of hunts for just one team let alone more each day. And even with high synergy there's still too high of a chance for some of those hunts to fail. Being able to send more than one team out at a time not only helps with time management, but allows more chances on catching prey to feed the pack if you can reach the daily limit for each team! My lead wolf has gotten more beavers and food from exploring than my hunting team has ever succeeded on catching critter-sized prey.

I also support the idea of having it relate to pack size, it just makes sense and I really don't think we need more GC options this early in development x'D 


Dottler
#11369

Posted 2020-11-05 13:09:46

I fully support this idea! In addition to the points I've seen others make - mainly about needing that additional food - I also have a slight annoyance reason for supporting. I have two hunting teams, and swap back and forth between them. If Team 2 refills their energy bars while Team 1 is out, I get notifications telling me that my hunting party is ready to go, and I should go to hunting. Even though I can't send them out, because another team is already out there. And that just bothers me. I agree that tying it to territory size would probably be the best way to keep the game balanced. 


HollowWorld7
#13716

Posted 2020-11-05 14:40:19

I really like this idea - I'd also add that as territory grows, you could have your "home" territory encompass neighboring biomes, and thus be able to send out 1 hunting party per biome at a time, so as not to over-hunt your home region.


Irn
#13484

Posted 2020-11-05 15:00:04

Yes, definitely support! 

Just the number of wolves should be a little lower as I feel that the struggle could come around 25-35 wolves.


Mima
#6900