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Development Update #25

Posted 2023-11-09 01:25:41
Thank you so much for mentioning the enclave and group updates. Even if the date changes, I appreciate the communication so much and I'm happy to see these haven't been forgotten about <3

Slothie
#2938

Posted 2023-11-14 08:40:40 (edited)
The purpose of games having set different difficulty levels is to have a game with difficulty suitable to as wide playerbase as possible. When "Easy" is too hard or "Hard" is too easy, the condition is not met properly and the latter seems to be the case for Code Breaker.

I wish the difficulty was pushed towards how it was named, meaning "Hard" is supposed to be harder. Literally every game can be beaten in 6 moves when you play it correctly and there are 2 unnecessary extra ones.

Dżanek
#24018

Posted 2023-11-14 10:07:16 (edited)
I didn't say this before,  honestly don't know if anyone here would get the reference, but maybe there should be an 'Asian' mode, like on a certain goofy YouTuber's skits....lol
🐾 Murra Dire Wolpard🍀🐾
#80809

Posted 2023-11-14 12:20:30
Some people would cry "racism" on an Asian mode lol

8 Point Buck
#113195

Posted 2023-11-14 12:56:09
Definitely not what I'm going for...how about: 'Extreme' mode?
🐾 Murra Dire Wolpard🍀🐾
#80809

Posted 2023-11-14 13:32:30
Or "super duper emga unbelieveable difficult"
Sorry, I like to make dumb jokes. Extreme sounds good! When I'm right, there are 6 different colours in codebreaker right now, maybe something with 8-10 colours?
I don't know. (Even though this would really be quite difficult.)

Midnight
#116791