Pack Synergy: Personalities Balanced
Pack Synergy: Personalities Balanced
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Posted 2022-09-28 08:02:21
I think hunting parties should be more balanced. I don't get the logic of having 4 friendly and 1 aggressive will fight, but having 5 aggressive it's ok. And what about 5 friendlies? They'd be playing all the time and wouldn't catch any prey at all! I do believe hunting parties should be balanced: you need those who keep the party going and working, and those who keep the spirits high. I'd do this by assigning a value to all 4 personality groups: Aggressive: 2 points Stoic: 1 point Friendly: -1 point Romantic: -2 points And your job is to create hunting parties with a total value of 0 (or as closer to 0 as possible). 1 aggressive, 1 stoic, 3 friendlies = 2+1-3 = 0 = perfect: you have a group of friendly wolves kept in check by the aggressive and the no nonsense guy. What about the opposite option (1 romantic, 1 friendly, 3 stoic)? Equally perfect a group of 3 focused wolves while the other 2 lighten the mood and motivated them. Maybe you don't get them to sum 0, but maybe 1 or even 2 is not a big deal, while if your party sums 4 or 5 you do get punished. I think this would be far more realistic, interesting, and challenging, and should be a superior alternative to the "just get nothing but friendly wolves and that's it" version that we have now. |
Redwhite Goat #79099 |
Posted 2022-10-07 08:20:52
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Dżanek #24018 |