Cryptids Acknowledge Lead Wolf Changes
Cryptids Acknowledge Lead Wolf Changes
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Posted 2022-09-14 02:14:50
Now, we could pay more attention to the biomes these cryptids were discovered in, but that's kind of the last thing I look at when taking quests, and not every cryptid gives biome-specific quests. So my suggestion would be to change this system to reflect the change in lead wolf. This could be done in a couple of ways... 1. Remove all cryptids as discovered and make the new lead wolf rediscover them all. It doesn't take very long to get a handful and by the time the new lead gets through one full energy bar they'll be sure to have discovered a few to be able to get a start on continuing the event. 2. Only remove cryptids associated with territories that are now "undiscovered". This way it avoids the problem all together while still allowing for us to continue with event quests without delay. 3. Remove undiscovered biome-related quests from the quest pool so the cryptids in question don't ask you to complete them. I feel like this might be hard to code though... 4. Similar to number 3, but a bit broader. The specific cryptids with these quests can be "disabled" temporarily regardless of what other quests they could give. They'd still be approachable, but would have a dialogue along the lines of "I have nothing for you to do as of right now, come back once you have explored further." Again, not sure how this would be to code. |
Ashleigh #14370 |
Posted 2022-09-14 02:44:03
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Dżanek #24018 |