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Cryptids Acknowledge Lead Wolf Changes

Cryptids Acknowledge Lead Wolf Changes
Posted 2022-09-14 02:14:50
My lead wolf retired during the current cataclysm event. In turn with retiring my lead and picking a new wolf, most of my territory was reset to being undiscovered. That's all well and good, except the cryptids were still all available to take quests from. Most of which were fine and posed no change, but a couple of which (Kipsy and Sidehill Gouger) to name a couple, were still giving quests related to exploring biomes that hadn't been discovered (Riparian Woodlands and Prairie respectively). As these biomes were undiscovered, I was forced to either spend SC to skip the quest or put in more time than it was worth to specifically scout these biomes, which would have been 10x worse if I had scouts who weren't skilled or levelled up.
Now, we could pay more attention to the biomes these cryptids were discovered in, but that's kind of the last thing I look at when taking quests, and not every cryptid gives biome-specific quests.

So my suggestion would be to change this system to reflect the change in lead wolf. This could be done in a couple of ways...

1. Remove all cryptids as discovered and make the new lead wolf rediscover them all. It doesn't take very long to get a handful and by the time the new lead gets through one full energy bar they'll be sure to have discovered a few to be able to get a start on continuing the event.

2. Only remove cryptids associated with territories that are now "undiscovered". This way it avoids the problem all together while still allowing for us to continue with event quests without delay.

3. Remove undiscovered biome-related quests from the quest pool so the cryptids in question don't ask you to complete them. I feel like this might be hard to code though...

4. Similar to number 3, but a bit broader. The specific cryptids with these quests can be "disabled" temporarily regardless of what other quests they could give. They'd still be approachable, but would have a dialogue along the lines of "I have nothing for you to do as of right now, come back once you have explored further." Again, not sure how this would be to code.

Ashleigh
#14370

Posted 2022-09-14 02:44:03
I think there should be a warning that specific cryptid resides undiscovered biome and there's a risk of getting a quest that would require us to discover this biome. No changes to how quests are assigned.

Dżanek
#24018

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