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Idea to make slots a more effective sc sink

Idea to make slots a more effective sc sink
Posted 2022-06-17 15:45:10
Heyo, I suggested this in another thread, and was encouraged to make my own thread about it so that it would be easier to see and we could have discussion separate from that one.

The slots are really fun! I've won so many sages from them, and in hard times the muskox carcasses are really useful, and I have just an enormous amount of whale bones in reserve just waiting for the day they can become remnants! I would just love it if I could play even more. I also have a LOT of silver burning a hole in my pocket.

To that end, I am suggesting Slots Slots- that is, the ability to pay for extra spins at the slots. Let's say, hypothetically, that it would cost one thousand silver (a one-time payment) to allow a player to get six spins per hour instead of five. After paying, the player could spin up to six times per hour, but they would still have to pay the usual fee of ten sc per spin. Each Slots Slot purchased would allow the player one extra spin per hour, with a presumed maximum at some point. Perhaps the cost per slot would be higher per buy, much like territory.

As I mentioned in the title, while the slots are fun, this suggestion is partly in order to make the slots a more effective SC sink. As folks have discussed in the topic I linked above, once a player is sufficiently advanced in the game, particularly once they no longer have to spend SC on territory, their use of SC may drastically go down.

It's my belief that allowing people to spend more money on slots would be a useful sink. Keep in mind that the amount won from slots is negligible compared to what you spend. Even if the spins were free, which they would not be, it would take two jackpots and one high reward to earn back my proposed 1,000 SC slot free and that would be assuming that all those big wins gave the SC payout.

As in real life, the slot machine is ultimately a losing game, SC-wise. But its fun, so people are willing to spend money on it!

Katie
#28191

Posted 2022-06-17 20:33:17 (edited)
before anything i would like to mention that slots in game is extremely worth it to play slots in this game due to the item rewards. By my estimates using the data collected on the slots odds and my trade center price knowledge u gain about 4sc per sc (low estimate in actuality its way higher) you put into the slots when you take into account the items costs

however, i do not think it matters that slots are actually worth playing here as if we were to add extra slots for lets say 1000sc for the first and getting more expensive as it goes. u would have to utilise that first extra slot 34 times(probabalistically) before you start making a profit which equates to about a week of slots, usually more for most players and getting more and more expensive and less worth it the more expensive the slots get

Derpy
#6646

Posted 2022-06-24 13:34:01 (edited)
Removing SC rewards completely would make it a better sink as it'd guarantee 10 SC removal from the circulation instead of ~5 SC by average. Plus every item reward is worth more than the SC reward of the same category so it'd encourage players to use slots more often as the reward payout would be better.

Dżanek
#24018

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