Skip to main content
Main Content

Ways to recycle/remove basic NBWs

Ways to recycle/remove basic NBWs
Posted 2021-10-03 14:06:44 (edited)
it feels like the way basic NBWs work, they aren't really valuable 99% of the time (even if they have nbw-only markings or colors...). in addition, if you befriend one (for, say, a quest) you have to chase them again later if you want to free up a spot for a more valuable wolf, meaning someone else has a chance of getting them as a chased nbw encounter (which may mislead them to think the wolf has something more to it, and they'll just get chased from the den again, etc...).

i have two ideas.

1. a way to recycle or improve basic NBWs if they were chased.

if it's a nbw with extremely basic markings - i think it would be worth it to give an NBW something that improves it before putting it back out in the wild. this could be through an additional marking, changed base, changed eye color, etc, or an item/currency awarded to the player upon befriending.

2. a way to remove basic NBWs from the game entirely after they are first befriended.

i think it would be great to give the player a way to remove them from their den without having to clog up the chased wolf pool with less valuable finds. the first thing that comes to mind is a function like flight rising's exalt system, where you can send them somewhere (maybe to work with tala, or something?) in exchange for something like currency or items (food? herbs?).

this would give people more incentive to befriend wolves. as it stands, i run from any encounter that isn't a chased nbw.

seagull
#4290

Posted 2021-10-07 08:07:15
Support on option 2!
JDP
#8688

Posted 2022-05-17 21:50:40
A couple ideas I thought of for getting rid of NBWs could be a weekly/monthly contest. The contest could be some type of prize for the most NBW "set free/release". This would also give incentive for people to help clear up the trading center of the tons of NBW for sale for only 10sc or less. It could also provide more value to the plain NBW as people would want to buy them for the contest. A fun contest prize could be exclusive decor that is only available for contest winners.

Or instead of contest, their could be tiers in which you must reach to get a gift. The wolves wouldn't have to be turned in all at the same time; there could be a bar to see how many you've sent away so far.
For example:
release 25 wolves for small random carcass
release 50 wolves for some SC
release 75 wolves for some kind of random item?
release 100 wolves for 1 of 5? 10? exclusive decors you can only get through this way
Then after 100 wolves the bar could reset for players to start over with the rewards again.

There could be a button beside the "Chase Away" button in the wolf's settings that says "Set Free" or "Release". If you choose to set a wolf free/release, that wolf does not go into the chased pool to possibly return again. For flavor text it could say something like, "Set wolf free to roam the Dreamlands for eternity."

Would definitely require some coding and artwork if idea was implemented.
WillowRose
#31674

Posted 2022-07-19 11:33:34
Adding onto this, a way to remove regular NBWs from the pool of chased NBWs would be to make it so all G1 wolves are deleted from the game when chased. It shouldn't be hard since chased NBWs are already differentiated by something that makes them be deleted when chased (a second time).

This would also affect custom (not customized!) wolves but I think it's worth it given how often regular NBWs are chased in comparison to how likely custom wolves are to be chased.

Rabbit [Hiatus]
#51622

Search Topic