Whiteridge Sanctuary
About Whiteridge
The Wolves of Whiteridge reside in a small, secluded part of the grasslands which sits on the borders of the mountains. They are called Whiteridge because the area they are in allows you to see the snowy white tips of the mountains that make up their neighboring biome. This pack is a peaceful pack set on finding its own place in the world. Whiteridge is neutral, and will usually not side with other packs during conflicts unless the pack itself is specifically involved. Whiteridge Sanctuary is a newer pack to the world, its original founder, Artemis, still lives and actively leads the pack. Whiteridge wolves are said to be well coordinated and very fast and agile to fit with their territory's needs in terms of skill. While they are usually very open and friendly towards outsiders, this does not mean they lack defensive skills or the ability to hold their own. Despite being a newer pack to these lands, the majority of the wolves making up Whiteridge come from the same foreign land that Artemis did and joined her on her journey to mark her place in this new land. The land they came from is said to be very brutal and harsh toward its inhabitants, it is also said to be the home of some very strong and determined wolves, as they'd have to be in order to survive there. Wolves of Whiteridge are normally very reserved and will gladly accept one another for who they are. These wolves appear to usually be very friendly towards newcomers and are hardly ever aggressive unless aggression is shown first.
Pack Notes
Will be here.. whenever I decide to update this again.
Scouting stats:
GSLD//DF//M//P = Speed
RW//GLCR = Wisdom
CF//S = Smarts
DSRT//RNFRST = Strength
Taiga = Agility
Stats>Roles
Stalkers - Wisdom & Smarts
Chasers - Speed & Agility
Finishers - Strength/Lowest Stat
Scouts - Biome & Lowest stat
Herbalist - Wisdom & Smarts
Personal Game Restrictions
Hiya! The things listed below are personal game restrictions put in place by me to make my own personal Wolvden experience more interesting/difficult. I don't consider this to be "hard mode", but me being bored with normal Wolvden gameplay and simply wanting to try a new play style. If you have any suggestions or cool things like personal restrictions that you'd like to share/suggest, feel free to PM me but make sure the subject of the message is very clear as I'm pretty cautious and usually ignore messages without clear or any subject at all.^^
Heirs must have at least 600 stats, be completely pure (no inbreeding), and can only be the offspring of the current lead wolf, and a male wolf above 550 stats with no heritage. No outsider blood.
Hunters should have at least over 300 stats to qualify for hunting teams. Normal/NBW Hunting teams currently training must be kept in the Train & Sell den until they've reached their set stat/proficiency goal.
No wolves enter the pack by regular trade. NBWs / Gift wolves are the only exceptions. Puppies can enter the pack as a gift or be adopted from the enclave ONLY for pup sitter training and proficiency reservation. They are kept in the pup sitter den with a big red ❌, then sold once they reach adolescence. Puppies must be born in this pack to stay in the pack.
Herbalist Apprentices will only be the offspring of the current herbalist and need to have high wisdom/smart stats.
Females who are either inbred or have under 490+ stats may not be bred at all. Studs can only have 500+ stats before being set for public breeding.
King Rythian | ||||||||||||
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