Riparian Woodland
Bessie | Kinfolk | | | Like a cross between a snake and a fish, the glittering, scaled being before you observes you with a curious gaze. It appears friendly.
It sits loosely curled around itself on the ground, shifting back and forth occasionally. It glistens, and smells quite fishy. The creature is huge, and you're certain it could make prey out of you if it wanted. But its eyes are kind, and it leans closer to you with nostrils flaring, taking in your scent.
"Furry thing, aren't you? I bet your fur is soft. I need help from a landwalker like you. Won't you help me?" | Flavor text needed
"You came back! Thank goodness. I have more for you to do. Are you up for it?"
• Defeat 3x the Merged cryptids • Help 3x distressed animals in explore • Find the geyser in the Riparian Woodland | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Smarts | Slow Opponent (+1 on Rest/Wait, +1 on Retreat, -2 on Chase) Thick Skin (-1 on Shear) |
Champ | Kinfolk | | | Shimmering blue scales draw your gaze to this serpentine creature. Its nostrils flare and it assesses you curiously.
Despite being landbound, Champ appears quite comfortable as it spreads its length on the bank and soaks up the sun. The blue of its scales seem to shift and change with the river as it flows, and you're sure that once this creature disappears beneath the water, it's untrackable.
"Oh! You're small, aren't you? But I bet you're fast, and time is of the essence. I'm slow on land. Care to help me out?" | Flavor text needed
"You're a good soul to come back. I knew asking you was the right thing to do. Ready for the next task?"
• Give 3x carcasses • Find the blocked river in the Riparian Woodland • Give 5x random items (specific items needed will be randomized between Acorns, Dandelion, Healing Salves, St. John's Wort, Blue Jay Feathers, Mollusk Shells) | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Smarts | Slow Opponent (+1 on Rest/Wait, +1 on Retreat, -2 on Chase) Thick Skin (-1 on Shear) |
Dewey Lake Monster | Kinfolk | | | Shaggy hair flops in front of glowing eyes, and a large ape-like creature rises to its feet in front of you. The eyes are kind, and you sense no malice from the creature.
Moving from tree to tree, the creature seems to be inspecting the health of each. Gently touching leaves, sniffing the bark, and feeling the soil around the roots. The care it shows to the land is admirable.
"Hello there, fellow traveler. If you aren't too busy looking after your pack, would you help me? The situation in the world is grave." | Flavor text needed
• Possible quests | [Dawn] |
[Day] |
[Dusk] |
[Night] | Stat drops unknown | Modifiers unknown/td> |
Altamaha-ha | The Merged | | | Large and reptilian-like, this fearsome creature glares down at you with eyes full of malice. A hiss comes from its mouth and you hesitate for a moment.
The creature sprawls in the river, blocking the flow of the water and quite clearly not giving a damn. Fish frantically try to find a way around, and with an evil grin they are snatched up and swallowed whole.
"Oh look, another land-dweller comes to beg for mercy. Well I won't give it if your performance is anything but perfect. Either agree or be eaten, hmm?" | Altamaha-ha sits very still on the shore, tail raised as if to strike. Suddenly its tail smacks the water harshly and you see a fish float to the surface, unsure if it's dead or just stunned. Either way Altamaha-ha lifts its tail and watches the fish float down river.
Flavor text needed
• Succeed 2x hunts | [Dawn] |
[Day] |
[Dusk] |
[Night] | Stat drops unknown | Modifiers unknown |
Goatman | The Merged | | | Not only does this dark, horned being look like a demon but you're also completely certain that it is one. As if its appearance wasn't enough, it's carrying a used–but clearly still sharp–axe with visible stains of dried blood.
A self-confident smirk of the black Goatman sends a chill down your spine. You wouldn't be surprised if when you let it out of your sight, it would go terrorize the area. The creature starts approaching you, tightening the grip on its axe and clearly enjoying the fear in your eyes.
"You there! You're not going anywhere unless I let you go. Complete some tasks for me first. Or maybe you'd like to be eaten on the spot?" | Flavor text needed
"I was sure that you'd try to run away but you came back. You're either very brave or very stupid but useful in both cases. Don't relax yet, you're still not free to go. There's more to do."
• Defeat 1x Blacktailed Buck • Find someone distressed in the Riparian Woodland • Defeat 3x Kinfolk cryptids | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Smarts | Large Prey Opponent (+1 on Snarl) Prey Opponent (+1 on Rest/Wait, +2 on Chase, +2 on Retreat) Soft Skin (+1 on Shear) |
Pope Lick Monster | The Merged | | | A bizarre, two-legged goat creature stands in front of you, sniffing the air. Long, ruffled fur around its neck looks almost like a mane, making it look significantly bigger and more imposing.
The muscular chest of the beast is rising and falling slowly. The strangest thing you notice are strong, sharp claws at the end of the creature's long, five-fingered forelimbs. It's definitely not a herbivore.
"If you didn't want to help, you would be running back already. Are you with me or against me?" | Flavor text needed
"Doing this stuff is addicting, isn't it? I suppose there's worse things than working for me. I hope you came prepared."
• Give 1x Wolf Skull • Defeat 1x Turkey Vulture • Defeat 3x Kinfolk cryptids • Defeat 1x Coyote | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Agility | Large Prey Opponent (+1 on Snarl)
Prey Opponent (+1 on Rest/Wait, +2 on Chase, +2 on Retreat) |
Beast of Busco | Independent | | | The beast before you resembles a snapping turtle, but it's larger than any you've seen before. It turns its massive head and snaps its beak at you.
The reptile doesn't necessarily seem aggressive, but its size alone is enough for you to hesitate before moving closer. It seems to be sizing you up, wondering whether or not you are worth its time and energy. It's slow moving, but it doesn't seem to mind and appears to be quite content to watch the world pass by.
"I could make use of those paws of yours. Come closer, I won't bite. At least not hard..." | Flavor text needed
• Give 2x Nesting Material • Find the snapping turtle in the Riparian Woodland • Catch one uncommon fish | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Smarts | Slow Opponent (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)
Thick Skin (-1 on Shear) |
Kipsy | Independent | | | The movement in the muddy water is promising and you hope to catch a tasty fish, but instead a large, snake-like monster emerges in front of you.
While the monster is huge and intimidating, it's unlikely that it can chase you outside the water which is relieving and makes you feel braver. The creature lowers its head to take a closer look at you. It still hasn't said a word but you can already tell that this meeting wasn't a coincidence. The creature definitely has a reason to reveal itself in such a way.
"Ah, another one. Good. Maybe you'll do better. I need some tasks done and you are definitely faster than me on the ground. Will you help me?" | Flavor text needed
"There is still some work to do but if we keep this pace, we'll be done soon. Ready for the next task?"
• Find large fish in the Riparian Woodland • Give 2x Healing Salves | [Dawn] |
[Day] |
[Dusk] |
[Night] | Strength Smarts | Slow Opponent (+1 on Rest/Wait, +1 on Retreat, -2 on Chase) Thick Skin (-1 on Shear) |
White River Monster | Independent | | | With a gaping jaw of sharp teeth that could easily swallow you head first, this giant fish-like creature commands attention with its presence.
The White River Monster uses its large jaws to scoop through the river and catches everything in its path–rocks, plants, fish, even some branches! It crunches down and allows the debris to filter through, revealing a wiggling fish. That's certainly one way to do it!
"Come to help? Good, I know just what to do with you. No refusing, or I'll eat that pretty head of yours." | Flavor text needed
• Catch one uncommon fish | [Dawn] |
[Day] |
[Dusk] |
[Night] | Stat drops unknown | Modifiers unknown |
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