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Wanderlust Cohort Brainstorming [April Lore Clan Event]

Wanderlust Cohort Brainstorming [April Lore Clan Event]
Posted 2022-04-08 06:12:25 (edited)
Goals !

- Basic Outline of the congregations , ranks , etc
- Camp! Maybe add an image?
- Short myths about certain religious figures (and make religious figures lol)
- Disagreements throughout the ages (war , famine , etc)
- Basic Personality / Short Story for most important wolves
- Explain the Test of Ability in a way thats more...story like?
- Will add more! Maybe :D
MoeGo
#55023

Posted 2022-04-08 06:26:59 (edited)
Day One - Basic Outline of the congregations and ranks within those groups

*NOTE* - When I use things like 'first' or 'second' it mean they were the first or second thing under Ophelia's rule, not in general.

Holder of the Souls
- The Keepers of History and the Past, they work closely with Ophelia to help direct her in ways that will benefit the pack the most , so she will not make the same mistakes her ancestors did. Most in this congregation are closed off, preferring to spend time studying or debating with fellow Congregation members. Many fear this group, as this is the only congregation that openly uses dark magic. This group also is know for it's low amount of conflict.

Important Figures
ObsidianSun - First Keeper of Life
Atari - Second Keeper of Life , First Soul Healer
Bluff - First Master of the Past
Lutan - First Necromancer of Eve
Deathblow - First Necromi of Eve
Lights of Atlantis - First Viewer of Time

Important Figures : Extended
Keeper of Life - While the Holder of Souls value the past and honor the dead, they still do not wish death upon any members of the pack. The keeper of life's job is to learn the causes of death of other pack members, and to create medicines in hopes of healing sickness within the cohort.

Soul Healer - The Soul Healer is the apprentice of the Keeper of Life. They are expected to learn from the Keeper in both medicinal and magical means, and when they choose to retire or they die, the Soul Healer will take their place and become the Keeper of Lie.

Master of the Past - The Master of the Pasts job is to analyze historical texts and stories from the cohort. They are the record keepers within the pack, and if anything is found of importance, this wolf will go to Ophelia. Some say that the Master's of the Past have prophetic dreams, or can view the past in their sleep. It is unknown if this is true or not, but many believe this ability comes from being touched by the dreamlands.

Viewer of Time - The Viewer of Time is the Master of the Past's Apprentice. The Master may take on more than one apprentice at a time, but before their death or retirement they will choose a successor. The Viewer of Times job is to learn from the Master of Past, and help analyze texts and stories.

Necromancer of Eve - The Necromancers job is to learn how to control and harness the dark magic this congregation uses. He also teaches the children who were chose by the test of ability. Many believe the wolf who holds this job must hold a dark soul. They ae willing to give up anything for advancements in this magical field, no matter the cost. Dark Magic is not used for protection of the pack, and is more used for scientific reasons.

Necromi of Eve - The Necromi of Eve is the Necromancer of Eve's Apprentice. They learn the ins and outs of dark magic, and in later years will even teach the younger generations. All Necromancers have seemed to always know when they are going to die, so the role is passed on from Necromancer to Necromi in a very private ceremony, who only few have viewed

Knights of the Forest
-  The Knights of the Forest are the Cohort's peacekeepers. Children of the forest, their souls align with the deep and ancient strength of the woods. If they are not protecting the other congregations, they educate the new generation in peacekeeping, no matter where they are from. They practice ancient magics, even older than dark magic, though most have to do with nature.  Many believe the forest they live in is fueled by the souls of the Knight's of the Forest, which is why it is the largest Congregation in the Cohort.

Important Figures
Soccer - The Heart
Singe - The Mind
Scholar - The Soul

Important Figures : Extended

*The Knights of the Forest have a much more simple ranking system than the Holders of the Souls. Most people in the congregation under the lead three are ranked in a military style, working their way up as they age*

The Heart - The Heart is one of the three wolves who make up the Body Court, the three rulers of the Knights of the Forest. The Hearts job is to teach about peacekeeping , healing , and defensive maneuvers. The Heart's other bigger job is to keep the peace between each congregation, though at times that may not work out.

The Mind - The Mind is the second part of the Body Court. Their job is to teach the young about Strategy , Teamwork , and basic education. Many young get a full education when they join the Knights, and it is the Mind's job to make sure they are receiving proper education. Both Strategy and Teamwork are parts of the Knight's guard course, which the Mind usually teaches. Their other biggest job is to be Ophelia's lead strategist, and they regularly work with her in times of war, o when territory needs to be expanded.

The Soul  - The Soul is the final part of the Body Court. The Souls job is one of the more...gruff sides of being a Knight. They teach young how to attack and kill enemies, which takes up most of their time. Many do not see the Soul unless their teaching. The Souls other most important job is running the spy network for the Cohort. It is their job to choose and train spies, which usually go to other packs to keep track of them. Only Important Figures know about this part of the Soul's job, and even then they barely know what it entails.

Singers of the Sun
- The Singers of the Sun are the cohorts entertainers , travelers , and traders. Wolves in this congregation come from all different walks of life, and spend much of their days reveling in the pleasures of life than working. They are known for their artistic abilities in music , art , and writing , and do not hold many skills above that. This congregation is known to be the most passive, and everyone usually gets along with these wolves. Many in this congregation don't have magical abilities, as artistic skill is valued over magical skill. Most spies that work for The Soul and Ophelia come from this congregation.

Important Figures
Rosemary - The Bard
Sunset - The Jester
Minerva - The Minstrel

Important Figures : Extended
The Bard - The Bard's main and most important job is to make sure their congregation is thriving, and that each wolf is using their skills to the best of their ability. The Bard regularly helps plan events within the Cohort, and is even known to tutor and apprentice young artists so that they may be successful later in life. Most Bards that have been in the Cohort hold some kind of magical power that enhances their artistic ability, with the current Bard , Rosemary's power being a Siren Call. Most cant resist the sound of her voice, and she is considered the best singer in the Cohort.

The Jester - The Jesters job is to monitor trade and wolf entry, and plan entertainment for Ophelia. They have the most workers under them, and they make sure that any dangerous goods or wolves are not entering the Cohort. When they are supervising trade or immigration, they are planning large and lavish parties for Ophelia, usually for foreign affair meetings. The Jester usually does not have powers, but they are expected to receive a full education from the Knights before being considered for this role.

The Minstrel - The Minstrel's main and most important job is to work hand and hand with The Soul to bring spies into the Cohort's network. They regularly observe young and older wolves to see if they have the potential to become a spy, and if so...that wolf will be sent of to The Soul. The Minstrel also helps train these spies, mainly in etiquette and customs. They are considered the most well rounded, artistically in the congregation, and when they are not working with the Soul, they help young find which art they will end up joining in adulthood.

The Smokestacks
- The Outcasts of Wanderlust Cohort. Ophelia never turns down any wolf, but this group is just treated as...less. They have no special abilities, magical or mundane, and usually work the labor jobs no one else does. Pups born into the congregation usually stay in this group, unless they are invited by another congregation due to them having above average abilities. This group has had the most conflict with other Congregations. Their camp is considered the "border" of the packs territory, and this group is usually the largest.

Important Figures
None

Important Figures : Extended
-The Smokestacks are not allowed to have specific wolves in power of this congregation, as every time they have had a figurehead, rebellion has followed suit. This congregation is allowed to send one or two representatives to leader meetings, but they cannot have leaders of their own.
MoeGo
#55023

Posted 2022-04-09 12:26:41 (edited)
Day Two!

- I got super busy today, and I did not have my laptop on hand. Once I get off of work (currently writing this in between getting home and going to work) I'm gonna finish up the congregations and ranking
*UPDATE - Finished all my day one work!

-If I do anything else it will be added to this page! :D
MoeGo
#55023

Posted 2022-04-10 13:12:43 (edited)
IGNORE THIS, THIS BOX JUST DOESNT WORK FOR SOME REASON
MoeGo
#55023

Posted 2022-04-10 20:16:09 (edited)
Day 3!
RELIGEON AND DIETIES
*Will be a constant WIP, but I'm starting it on day 3*

Main Religion - Eleminis
- This religion is a multi-deity religion, which have been discovered over the decades by Masters of the Past.
- While some deities are visually seen as 'wolves' in pack art, a vast majority of them are just the embodiments of certain things, and art depictions of them are varying comparing how the artist views them.
- This is the only religion used in the pack, but most pack members believe in different variations of this religion. (Most of these variations are unnamed, but the few that are will be specified later)

Main Deities
-Zehses (God of the Military/War)
-Ihena (Goddess of Trade)
-Domdione (Goddess of Life)
-Tatara(Goddess of Shadows)
-Thevlous(God of Death)
-Gorra(Goddess of Light)
-Eies (God of the Seasons and Forest)
-Oemis (God of Art/Poetry/etc)
-Aean(God of Souls)
-Tephine (Goddess of the Ostracized)

Minor Deities/Demigods
-Ihmera (Goddess of Abundance)
-Yeyar (Demi-God of Conquest)
-Iais (God of Luck/Misfortune)
-Zadea (Goddess of fertility/motherhood/birth)
-Krarheia (God of the Hunt)
-Rasla (Demi-goddess of Vengeance)

Family Tree(s)
[Thevlous + Domdoine = Tatara + Gorra]
[Aean + Tatara = Tephine ]
[Eies = Zehses + Ihena + Oemis ]
[Zehses + Unknown = Rasla + Yeyar]
[Ihena = Ihmera + Iais]
MoeGo
#55023

Posted 2022-04-11 06:25:37 (edited)
Day 4!
-This page was going to be blank, but I decided to move Deity descriptions / signs / worship to here, so it wouldn't clutter as much

Domdione / Goddess of Life

Description - Domdoine is considered the 'mother goddess'. Most of the known world has come from her work, and she is one of the most worshipped goddess in the pantheon. She is one of the few dieties who is embodied by a wolf, this is known because every wolf who has had visions of Domdoine have seen her in the form of a wolf. *She is not seen as the goddess of motherhood/fertility , but she is considered a 'mother goddess' because she is a creator of life, mother to all those in the world.

Signs - The Butterfly (representation of life and its cycle) , under ripe fruit , earthquakes/floods/natural disasters

Worship - A week long holiday during the spring equinox known as the 'Fest of Restoration'. This is when Domdoine is worshipped most. Offers and prayer are made year round by her most devoted followers, and she is one of the goddess who are prayed to when mothers are praying for healthy pups.

Prayer most commonly used during the Fest of Restoration -  "Sacred master, divine light of the heavens, overhear my desperate prayer. Touch my spirit so I may shed my hardships. I ask this of you in your almighty name, o giver of love. Favor me with your holy mercy."

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Thevlous / God of Death

Description - Thevlous is the other half of Domdoine. The cycle of life and death. While Domdoine is the creator of life, Thevlous is the taker of it. He is considered to be one of the most gentle and kind god's, as he understands how hard death can be for some. Wolves that have seen him in prophetic visions have all seen the god in the form of a wolf with deep black eyes and two tails. Some state that smoke comes out of his mouth whenever he speaks, and if you breathe that smoke in you will die.

Signs - Vultures , Black Smoke , Quiet Gravesites.

Worship - In the winter, on the shortest day of the year, is the Feast of Demise. This holiday celebrates mainly Thevlous, but it also has ties in celebrating Tatara and Aean. The pack holds a feast in the center of camp, surrounded by fires that burn black smoke. Its believed that this smoke invites Thevlous in, so that anyone in the year who may pass will pass peacefully.

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Tatara / Goddess of Shadows

Description - Tatara does not have one set 'description' , as everyone has seen her differently. In mythology she is described as the personification of shadows, so in most artist pieces she is seen as a shadowy form, shaped as different animals with bright and glowing white eyes. Most who see her report her to be in the form of different animals, which makes it so hard to figure out what her true form. She is one of the twin daughters of Thevlous and Dimdione, though she is believed to take more after her father.

Signs - Large flocks of ravens / crows , dark corners , the unknown (many regularly pray to Tatara for her help in exploring the unknown, whether it be mental or physical.

Worship - The main holiday Tatara is worshipped in is the Feast of Demise, along with her father. Many pray to her throughout the year for specific reasons, but the Feast of Demise is her only designated Holiday. The Holder of the Souls hold her main alter, and this is where offerings are but by anyone in the pack.

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Gorra / Goddess of Light

Description - Gorra, like her sister Tatara does not have a designated 'form'. Where Tatora is seen as dark shadows in the form of animals, Gorra is seen as a soft white light in the form of animals. The most reported animal forms she has been seen is a swan or peacock, since those are her animals. Her eyes are reported to be the color of the sunrise, everchanging. She is considered kinder than her twin Gorra, but there are multiple myths that show that Gorra can be viscious and deadly.

Signs - White Swans , White Peacocks (very rare sign of Gorra, this usually means she is trying to make direct contact with someone) , Sunrise

Worship - Gorra does not have any designated Holidays, as she is worshipped year round. Many go out of their way on the longest day of the year to give her extra offerings, or spend more time praying for her guidance. Some make sure give her extra offerings on the feast of restoration, but those ae usually her most devoted followers.

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Eies / God of the Seasons and Forest

Description - Eies is probably one of the most worshipped gods under Thevlous and Domdione, mainly by the Knights of the Forest. He is believed the be the person who blessed any knight with the spirit of the forest in their veins. Eies has no form, and has only been heard by his most devote followers. He is not only the keeper of the forest, he is the forest. It is his soul , mind , and heart. Many believe that the forest surrounding the pack is Eies personal domain, and that he is in the forest with the Knights.

Signs - Sudden plant growth , Roots above ground , Fireflies.

Worship - Eies is most definitely the most worshipped deity out of all of the gods and goddesses. The Knights of the Forest are his main worshippers, and even have a designated cave that is his offering , prayer , and alter area. The most dedicated Knights pray to Eies at least four times a week, and any young getting an education in forest are expected to make an offering at least once a month. Whenever the Knights believe they have received a message or help from Eies, they usually hold a festival, known as 'Root Haven'

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Oemis / God of the Arts

Description - Oemis is the God of the Arts. This includes art , writing , poetry , music , etc. Oemis also has no direct form, wolves who have had visions of the god usually report him as a flowing ball of colors, with no real shape or form. Or a musical voice, like a siren's. Oemis is usually only worshipped by the Singers of the Sun, but there have been reports of small alters in dens outside of the Singer's area for Oemis. He is most known to give blessing out of all the deities, usually blessing young with certain powers that will enhance their artistic abilities.

Signs - Vibrant colors in unnatural places, vibrant colored wolves (sign of the 'Blessing of Oemis' ) , parrots

Worship - The Singers of the Sun hold a festival every summer for the most worship deities in their community, known as the 'Artistry Fest'. Oemis is usually the heart of this festival, but other deities are also honored at this festival. It is a week long, where members from all throughout the cohort come to sing and dance, in hopes that Oemis will be pleased and bless many young who are born in the coming year with abilties.

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Aean / God of Souls

Description - Aean is usually described as a figure clothed in tattered black robes. No one can describe what that figure usually is, they just can't put their paw on it. Aean's job is to transport the souls of passed wolves to the free lands, after his father takes their life. He has glowing red eyes, and if mythology is true, that when you look into those eyes your life will be replayed very quickly. He is considered one of the 'quieter' God's, who doesn't really speak to wolves, or even send messages all that much.

Signs - Slow flowing water , animal bones , spiders

Worship - Many throughout the Cohort are wary of Aean, even if they still respect him. Between stories of the God and how he is believed to look, it makes most wolves uneasy. Holder of the Souls is an exception to this, and Aean is the most worshiped god in their congregation, along with Thevlous. He is also celebrated in the Feast of Demise, which is the only time he is openly celebrated. The Holder of the Souls constantly pray and give offerings to him, for guidance in their journey.

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Zehses / God of War/Militay

Description - Zehses is one of the only other God's who has been seen by anyone who has had visions of him as a wolf. His pelt is a dark brown, which fades into a dark then bright red as it reaches the tips. The only thing that makes Zehes look different than every other wolf are the horns adorned on his head, that would be much to heavy for any normal wolf, and his teeth...which are always stained with blood.

Signs - Horned animals , the smell of blood with unknown origins , intense fire

Worship - While he is considered the God of War and the Military, he is also considered by some the God of peace. When the cohort is not at battle or war, many wolves (especially the Knights) pray to Zehses to keep the bloodshed out of their homes. In times of war, their is a ceremony the night before the first battle known as the 'Giving'. Any pack member going to war gives a little bit of their blood to a skull of a ram, to ask for Zehses protection in battle.


Art by - Srinyx

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Ihena / Goddess of Trade

Description - Ihena is the only goddess who is seen in the form of a human. She is seen as a dark-skinned woman with bright silver hair and gold eyes. Most did not know this until a wolf who came from the human world reported that she was in fact a human. She wears a dress made of gold lace, and its believed that if you gaze into her dress you can see every trade transaction going on, anywhere at any time. It is believed that Ihena is in the form of a human because humans are known as people of trade.

Signs - Weaved Baskets , Shiny things (crystal , seashells , etc ) , Eagles.

Worship - The holiday most related to Ihena is the Artistry Festival. Though the festival is mostly for Oemis, many people also make sure to give extra offerings to Ihena in hopes of prosperity and fruitful trade in the coming year. Before every trade, whoever is doing the transaction prays to Ihena, and then gives her an offering once they return home if the trade went well. Most usually give her non material things, such as songs or extra prayer.

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Tephine / Goddess of the Ostracized

Description - Tephine is not considered a goddess by most of the cohort. She is only worshipped by those in the Smokestacks, and she has no alters in any other congregations. When Tephine has shown herself, she shows herself as a direct reflection of whoever she is speaking or sending a vision to, so her form is always changing. It is believed that the only ones who worship her are those who have been ostracized, and by her mirroring the wolfs appearance, it makes them feel less...left out.

Signs - Broken things , Mice/Rats , The smell of cooking food with unknown origin

Worship - Since Tephine is really only believed in by the Smokestacks, she has no holidays. The only alters for her are in the Smokestacks congregation. Any that have been made outside of that area have usually been taken down. Most in the Smokestacks usually give her offerings or sing her folk songs, which is something it is believed she enjoys. Any wolf who leaves the smokestacks is expected to stop worshipping Tephine, as she is not viewed by a true goddess by the rest of the congregations.

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Any minor deities / demigods will not have something like this, as they are not really celebrated and are only prayed to when their assistance is needed. Most do not have any signs, and have not been seen enough to have descriptions of their appearances.
MoeGo
#55023

Posted 2022-04-12 08:36:44 (edited)
Day 5!
Test of Abilities

ALL WOLVES WILL GO THROUGH A TEST TO DECIDE THEIR ABILITIES (test of ability)

-this will be given by a random online generator, to decide where they belong in society.
-this generation will have 4 layers

Layer 1- Do they have magical abilities? (yes or no) (50/50)

Layer 2(if yes)- at what level are these abilities (powerful , strong , average , mediocre , subpar)

Layer 2 pt 2(will they be accepted by a congregation). - powerful (100%) strong (80%) average (60%) medicore (40%) subpar (20%)

Layer 2 pt 3.- What congregation will they go to? (Holder of Souls, Knights of Forest, Singer of Sun, others later on)

Layer 3 (if no)- Do they have any non magical skills? (The Arts, Fighting, Medicine, Teaching, None)

Layer 4 (based on layer 3 results)- will the congregation accept them for their skills, even if they have no magical abilities (yes or no, EXCEPT for singers of the sun, as they are known to have non magical wolves) (50/50)

*Some Notes*
-Obviously, the Cohort does not have a 'random name picker' fresh picked from google chrome, so the Test of Abilities does not look like this in the actual Cohort

Little Blurb-

Whether it be rain or shine, snow or ice, every six months the Wanderlust Cohort Council gathers in Ophelia's main camp to give the Test of Abilities to every adolescent in the pack. The test usually occurs in a clearing covered by a thick canopy of foliage, hiding the sun. Each of the young are expected to show off any skill they process, whether it be magical or mundane. Once every adolescent presents their known abilities, each congregation will decide if they would like the youngster to join their pack. When this is decided and accepted by both of adolescents and their family, the adolescents will move to their new congregation by the end of the month to go through training until adulthood.

There are times that pack members with powers will end up in the Smokestacks, even if they show a reasonable ability. This usually occurs because each congregations council decides that whatever ability said adolescent holds will not benefit their congregation in any sustainable way. Usually those who are rejected by a congregation will stay in their congregation of birth, but at times they are sent to the smokestacks in shame either by themselves or by family.
MoeGo
#55023

Posted 2022-04-13 07:06:11 (edited)
Day 6

【Alpha Ophelia】




𝚂𝚝𝚊𝚝𝚞𝚜 - 𝙰𝚕𝚙𝚑𝚊 𝚘𝚏 𝚝𝚑𝚎 𝚆𝚊𝚗𝚍𝚎𝚛𝚕𝚞𝚜𝚝 𝙲𝚘𝚑𝚘𝚛𝚝

𝙰𝚕𝚒𝚊𝚜'𝚜/𝙾𝚝𝚑𝚎𝚛 𝙽𝚊𝚖𝚎𝚜 - 𝙻𝚊𝚍𝚢 𝙾𝚙𝚑𝚎𝚕𝚒𝚊 , 𝚀𝚞𝚎𝚎𝚗 𝙾𝚙𝚑𝚎𝚕𝚒𝚊 , 𝙼𝚊𝚍𝚊𝚖𝚎 𝙾𝚙𝚑𝚎𝚕𝚒𝚊 , 𝚃𝚑𝚎 𝚆𝚑𝚒𝚜𝚙𝚎𝚛𝚎𝚛

𝙿𝚘𝚠𝚎𝚛𝚜/𝙰𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜 - 𝚃𝚑𝚎 𝚆𝚑𝚒𝚜𝚙𝚎𝚛. 𝚃𝚑𝚎 𝚖𝚊𝚒𝚗 𝚝𝚑𝚒𝚗𝚐 𝚊𝚋𝚘𝚞𝚝 𝙾𝚙𝚑𝚎𝚕𝚒𝚊'𝚜 𝚙𝚘𝚠𝚎𝚛 𝚒𝚜 𝚝𝚑𝚊𝚝 𝚜𝚑𝚎 𝚌𝚊𝚗 𝚌𝚘𝚖𝚖𝚞𝚗𝚒𝚌𝚊𝚝𝚎 𝚠𝚒𝚝𝚑 𝙳𝚎𝚒𝚝𝚒𝚎𝚜 𝚘𝚗 𝚊 𝚖𝚞𝚌𝚑 𝚖𝚘𝚛𝚎 𝚛𝚎𝚐𝚞𝚕𝚊𝚛 𝚊𝚗𝚍 𝚖𝚎𝚊𝚗𝚒𝚗𝚐𝚏𝚞𝚕 𝚕𝚎𝚟𝚎𝚕. 𝙷𝚎𝚛 𝚎𝚢𝚎𝚜 𝚊𝚛𝚎 𝚝𝚑𝚎 𝚖𝚊𝚛𝚔𝚒𝚗𝚐 𝚘𝚏 𝚑𝚎𝚛 𝚐𝚒𝚏𝚝, 𝚊𝚗𝚍 𝚖𝚊𝚗𝚢 𝚋𝚎𝚕𝚒𝚎𝚟𝚎 𝚝𝚑𝚊𝚝 𝚒𝚜 𝚑𝚘𝚠 𝚜𝚑𝚎 𝚜𝚎𝚎'𝚜 𝚊𝚗𝚍 𝚌𝚘𝚖𝚖𝚞𝚗𝚎𝚜 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎𝚖. 𝙾𝚙𝚑𝚎𝚕𝚒𝚊'𝚜 𝚙𝚘𝚠𝚎𝚛 𝚊𝚕𝚜𝚘 𝚐𝚒𝚟𝚎𝚜 𝚑𝚎𝚛 𝚝𝚑𝚎 𝚊𝚋𝚒𝚕𝚒𝚝𝚢 𝚝𝚘 𝚛𝚎𝚌𝚎𝚒𝚟𝚎 𝚜𝚑𝚘𝚛𝚝 𝚝𝚎𝚛𝚖 𝚋𝚕𝚎𝚜𝚜𝚒𝚗𝚐𝚜 𝚏𝚛𝚘𝚖 𝚍𝚎𝚒𝚝𝚒𝚎𝚜, 𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎𝚢 𝚝𝚊𝚔𝚎 𝚊 𝚋𝚒𝚐 𝚊𝚖𝚘𝚞𝚗𝚝 𝚘𝚏 𝚎𝚗𝚎𝚛𝚐𝚢 𝚘𝚞𝚝 𝚘𝚏 𝚑𝚎𝚛.

Short Blurb - Ophelia padded though the outskirts of her territory, eyes lowered to the ground. She was lacking her normal formal attire, so any who saw her would just see a female taking a walk, and not the Alpha of their own pack. Usually the female did not leave her main encampment, and rarely ever left the camp, but she had a big decision to make. Her nostrils were suddenly overwhelmed with the smell of blood, and the female let out a slightly aggravated sigh.

"Yes , Zehses?" She asked impatiently, turning her head to look look at the large and horned wolf who was walking along side her. She would have been shaking in fear at the sight of the God, but quite honestly, when he sung you lullabies as a youngling, its rather hard to be scared of him.

"You know why I am here, Ophelia, I hope I do not have to explain it to you." He asked, voice booming through the woods, though she was the only one who could hear or see him.

"I do know, yes. But is it worth it? I have not even been alpha for a year and you want me to send my people to war? I understand that bloodshed is your way Zehses, but it may not be mine." She said, tailing flicking behind her as she continued to walk through the brush, the God trailing along side her.

"Your people will have my protection Ophelia, this is a war you can win. It will cement your role as Alpha. You know what you need to do." He said, and disappeared into thin air without even a goodbye. The overwhelming smell of blood as suddenly gone, and Ophelia was alone again.

The young Alpha let out an aggravated sigh as she turned on her paws, storming back to her main encampment, where the council was waiting for a decision. She entered the council room with grace and power, her unnatural eyes taking in every wolf who waited for her command. She sighed, before speaking "We are going to war. Please prepare the Knights for battle, the first group leaves at dawn."
MoeGo
#55023

Posted 2022-04-14 08:06:44 (edited)
Day 7!
*All wolves listed here will be the current and alive 'most important wolves' , not the passed on ones

KEEᑭEᖇ Oᖴ ᒪIᖴE , ᗩTᗩᖇI




𝙲𝚞𝚛𝚛𝚎𝚗𝚝 𝚂𝚝𝚊𝚝𝚞𝚜 - 𝙺𝚎𝚎𝚙𝚎𝚛 𝚘𝚏 𝙻𝚒𝚏𝚎

𝙰𝚕𝚒𝚊𝚜/𝙾𝚝𝚑𝚎𝚛 𝙽𝚊𝚖𝚎𝚜 - 𝙺𝚎𝚎𝚙𝚎𝚛 , 𝚁𝚎𝚟𝚎𝚛𝚜𝚎𝚛 𝚘𝚏 𝙳𝚎𝚊𝚝𝚑

𝙿𝚘𝚠𝚎𝚛𝚜/𝙰𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜 - 𝙰𝚝𝚊𝚛𝚒 𝚑𝚊𝚜 𝚗𝚘 𝚔𝚗𝚘𝚠𝚗 𝚊𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜, 𝚊𝚗𝚍 𝚋𝚎𝚌𝚊𝚖𝚎 𝚊 𝚂𝚘𝚞𝚕 𝙷𝚎𝚊𝚕𝚎𝚛 𝚏𝚘𝚛 𝚑𝚒𝚜 𝚜𝚔𝚒𝚕𝚕 𝚒𝚗 𝚖𝚎𝚍𝚒𝚌𝚒𝚗𝚎 𝚊𝚗𝚍 𝚛𝚎𝚜𝚎𝚊𝚛𝚌𝚑. 𝚆𝚑𝚎𝚗 𝚝𝚑𝚎 𝚙𝚛𝚎𝚟𝚒𝚘𝚞𝚜 𝙺𝚎𝚎𝚙𝚎𝚛 𝚘𝚏 𝙻𝚒𝚏𝚎 𝚙𝚊𝚜𝚜𝚎𝚍, 𝙰𝚝𝚊𝚛𝚒 𝚝𝚘𝚘𝚔 𝚑𝚎𝚛 𝚛𝚘𝚕𝚎 𝚊𝚗𝚍 𝚑𝚊𝚜 𝚋𝚎𝚎𝚗 𝚒𝚗 𝚝𝚑𝚊𝚝 𝚙𝚘𝚜𝚒𝚝𝚒𝚘𝚗 𝚘𝚏 𝚙𝚘𝚠𝚎𝚛 𝚜𝚒𝚗𝚌𝚎. 𝙴𝚟𝚎𝚛𝚢 𝚜𝚠𝚎𝚊𝚛𝚜 𝚞𝚙 𝚊𝚗𝚍 𝚍𝚘𝚠𝚗 𝚝𝚑𝚊𝚝 𝚑𝚒𝚜 𝚙𝚘𝚠𝚎𝚛 𝚒𝚜 𝚊𝚗 𝚎𝚗𝚑𝚊𝚗𝚌𝚎𝚍 𝚎𝚗𝚍𝚞𝚛𝚊𝚗𝚌𝚎, 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚑𝚎 𝚌𝚊𝚗 𝚜𝚝𝚊𝚢 𝚞𝚙 𝚏𝚘𝚛 𝚍𝚊𝚢𝚜 𝚊𝚝 𝚊 𝚝𝚒𝚖𝚎 𝚘𝚗 𝚑𝚒𝚜 𝚏𝚎𝚎𝚝. 𝚃𝚑𝚒𝚜 𝚒𝚜 𝚖𝚘𝚜𝚝𝚕𝚢 𝚊 𝚓𝚘𝚔𝚎 𝚠𝚒𝚝𝚑𝚒𝚗 𝚝𝚑𝚎 𝙷𝚘𝚕𝚍𝚎𝚛 𝚘𝚏 𝚝𝚑𝚎 𝚂𝚘𝚞𝚕𝚜, 𝚝𝚑𝚘𝚞𝚐𝚑.

Short Blurb - (TW - talk of death / disease / bodily fluid )

The world was now a dull bundle of color and smell and heat. The different color pelts of all the wolves in his medicine den, the smell of their sweat and blood and bodily fluids. The den was sweltering with heat, but the fire kept everyone in the den warm and allowed Atari to work all through the night. He had not been out of the den and days, most of his herbs coming from volunteers who were not sick, which were left at the mouth of the cave. He yearned for fresh air, the sun on his colorful fur, but he had a job to do.

The sickness came like a whirlwind, in the overwhelming heat of the summer. The Fest of Restoration had barely passed before pack members came stumbling into his den complaining of feeling unwell. It had only gotten worse from there. The first group of the sick were either dead from a high fever not even cold water could fix, their stomachs unable to hold any fluids or nutrition. Or they were on the verge of meeting Thevlous. They were hysterical with fever, and the worst of them began to vomit stomach acid the color of night, chunks in the slimy mixture that Atari knew deep down was not food. This was the final stage of the sickness, and all Atari could do was move them away from the others who were still relatively healthy.

While all the Council was scrambling for answers, Atari worked day and night trying to save the pack members he had come to love with all of his heart. The few who had gotten better was nothing compared to those who had died, and those who were going to die in the next coming weeks. He believed some members of the pack were immune, himself included, but he did not have the time to look into remedies as he was to busy trying to keep them from the grasp of Thevlous. It felt like months before a cure was discovered, and by the time it was almost one fourth of the pack had died from the disease. Atari's heart ached and trembled in his chest with heartbreak, but the male knew he did his best.

Nightmares of those weeks still plague his mind.

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ᗰᗩᔕTEᖇ Oᖴ TᕼE ᑭᗩᔕT , ᗷᒪᑌᖴᖴ




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Necromancer of Eve, Lutan




Current Status -
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Powers / Abilities -

Short Blurb -
MoeGo
#55023

Posted 2022-04-15 19:43:34 (edited)
Day 8
MOST IMPORTANT WOLVES
*KNIGHTS OF THE FOREST SLIDE
MoeGo
#55023

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