Item rot text and UI confusion.
Item rot text and UI confusion.
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Posted 2021-05-25 05:24:07 (edited)
Update: When I wrote this I had just fed several of my wolves food that was in the red and about every other one got some sort of illness after the interaction before I threw the rest out. This led me to believe that "This item has started to rot," implied a risk in eating it. Yesterday I was pressed for time and fed my entire pack with exclusively red food and none got ill. I'm not sure which experience is expected, but I've now crossed out references that infer that illness is likely just in case! Hopefully the other suggestions still have merit. :) I'm willing to admit I may have .. erm .. skimmed past? .. the part of the tutorial on how item rotting works (and I'm not finding anything about it in Tala's Archives or the FAQ), but I have some suggestions for the language and visuals used on these items as I couldn't immediately discern what they meant. 1. More Concise Copy 2. ✨ Freshness ✨ Color-Coding 3. Persistent Notifications (with Quick Actions?) + Bulk Select [by ✨ Freshness ✨] Thank you (and apologies if these are already in the backlog)! |
𝐜𝐭𝐫𝐥 𝐬𝐡𝐢𝐟𝐭 ▹▹ #42707 |