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Anyone else think Befriended wolf cooldown should be shorter?

Posted 2020-09-26 10:38:31

Remember what's written in the news post?

"Please, think at this game as something different from Lioden." It's something testers like me had to learn in the very first weeks of testing.

Wolvden is a slower game. Most of the mechanics are thought to make you proceed at a slower pace.

Pups survival is there to avoid mass breeding. Territory prices were balanced so that you won't be able to get 20 slots in the first week. And the chase cooldown is there so that you will have to think carefully if you really need that wolf you just found in explore or not.

I understand the desire of breeding, of getting tons of wolves, of expand your pack. But we experienced the game on the long run and I can assure you that the more wolves you get, the harder it gets to keep them all fed and happy. You need time to build up a solid pack.

So take this as an advice: be patient. Go slower .

I assure you that things get better after a bit


PiffleLovesBaseball
#740

Posted 2020-09-26 11:00:06 (edited)

I get that it's supposed to be different and more difficult than Lioden, I do. As I said before, there were a lot of things that bugged me, but I got used to all of them within the span of yesterday and today; all except for the NBW chase cooldown.

I don't have a problem with wanting players to take things slower and have things be more difficult, but this really is the only feature I find to be overly so. I would happily take a cooldown of 4-6 hours instead of having to wait until roll over to get rid of a wolf I dislike/that doesn't fit the personality scheme of my hunting party and needs to be replaced.

Personally, I just think it crosses a line into being more unfair than just more difficult. I'm picky enough choosing wolves as is, and when I want to have all my bases covered in my pack in terms of roles being filled, it's a lot with how scarce befriendable wolves can be in explore in the first place.


Robin
#799

Posted 2020-09-26 11:02:44 (edited)

Honestly, I don't really see a need for NBW to have the long cooldown. Yes, you could argue to prevent folks from befriending and chasing a ton, but I haven't noticed a benefit to befriending wolves? And folks who are chasing and befriending daily to get nicer wolves are resetting their hunting parties. 


Azzy
#2727

Posted 2020-09-26 11:04:51

Oh absolutely, especially since there's no way to gain territory except through SC.


🐑 Wolves 🐑
#1259

Posted 2020-09-26 11:06:30

Also, let's not let ourselves get into the dangerous zone of "different" from Lioden necessarily instantly making it's worse -or- better. I'm all for a different approach, and wolvden does that nicely. But if the majority of a player base is arguing that a mechanic needs adjustment. there's probably something to it. -Cough-


SilhServal
#1356

Posted 2020-09-26 11:18:33

I personally don’t mind it... It’s not ideal, but you can successfully hunt with one wolf. And not sure about y’all, but I’m not claiming every nbw I come across just to fill hunting party or such, so I still have some slots despite not buying any, and I’m doing fine hunting/pupsitting/etc. wise.

I think part of the issue is everyone comparing it to Lioden, being used to that site’s mechanics and pacing (especially if you’ve been on it for awhile), etc. It’s only been literally one day in early access for Wolvden, so you can’t compare it to your pacing on a site that’s been out for years that you’ve also probably played for years. As time goes by and we unlock more slots, etc. it’ll be easier (and personally I’m of the opinion that it’s not difficult, let alone unfair, at the moment), but right now it’s been one day. There’s a huge influx of members and wolves (especially since you can breed pretty much right away), as well as a huge number of people buying GCs and using it to their benefit (I saw one member with 48 pups already). Just give it a few more days, and I think it’ll smooth out sooner than y’all think.

If anything were to be changed, I think a more fair alternative would to just have your first, forced nbw have a compatible personality with one of the lead wolves. They coded it so you’re guaranteed to get it even if you have negative arrows, so I don’t think guaranteeing a range of certain personalities is a far stretch. But still even then, you could have your second companion wolf hunt and have the nbw as a pupsitter/scout (depending on quest order... I did scout then just changed it to pupsitter after).


fireflii
#757

Posted 2020-09-26 11:18:51

Yeah I totally get this is a different game from Lioden, I only brought up Lioden because everyone likes the NCL cooldown on that site. I understand Wolvden being slowed down but theres a line between the suggested 4 hour cooldown and having to wait until rollover just to get rid of a wolf you thought look cool but realized kinda sucks. As to mass breeding, people can't do that anyway due to SC being so hard to get and none of the wolves you acquire being in heat.

24 hours is punishing and makes it far too hard to get a foot in the door to actually begin playing this game.


Drakine
#1010

Posted 2020-09-26 11:35:28

What gets me is, yeah, it’s only been one day, but I don’t think I know many people that are very patient when first getting into a game. And then, maybe Wolvden isn’t for impatient people, but it doesn’t really seem fair to lock every little thing behind wait times, especially growing your pack the way you want it while still fulfilling scouting/hunting/pup sitting needs and wants.

Everyone’s playstyle is different of course, so it’s hard to find balance that pleases everyone.


Robin
#799

Posted 2020-09-26 11:38:55

I'm just curious how you find it punishing when you are able to see the personality of your potential wolf before befriending them? I definitely can understand frustration for the Tala quest as it's not possible to leave that first encounter as far as I'm aware, but beyond that, you the player have the ability to asses personalities before you befriend them otherwise.

You only think it's punishing and a lot of time because wolvden is now a whole 2 days old. of course it sucks you had a disadvantage due to a tutorial! i don't want to undermine that.

but wolvden is not lioden, and while i understand people want their pretty wolves NOW, as a beta tester i also have to also add that it's much better to bite the bullet and try and establish a decent hunting party. being able to feed your wolves, and especially puppies, is way more important in this game. unfortunately, until whatever puppies survive yesterdays boom age up, a lot of us are just going to have to deal with nbw genes. thats just the trade off of wolvden not being established like lioden is.


»∘ dynne ∘«
#1984

Posted 2020-09-26 11:40:36

I find that they are hard to come across in explore anyway, so I'd totally support a 1 hour cool down like with the NCLs on Lioden! It's a bummer having to wait an entire day to befriend more wolves; it's one of the most fun parts of the game right now for me!


Stormborn
#2987

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