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Change the Raccoon SC Cap

Change the Raccoon SC Cap
Posted 2020-12-22 12:10:50

Hello everybody,

Now I understand the game is new at the moment, however right now the SC sinks and ways in get SC into the game are grossly unbalanced. The daily raffle is more of a sink than inputting new sc into the game and there are no mini games so as it stands right now we have battling/explore (very minimal), daily quest, and the raccoon.

My suggestion is to change how the raccoon works. Right now it works on a randomization basis and I don't see a reason to suggest that changes. However I think it could be more based on tiers. So for example if you max out on the raccoon one day then you are moved up a slot

Day 1: 200-250

Day 2: 210-260

Day 3: 220-270

Day 4: 210-260 (Didn't make the make the max, only counts rollovers not every day)

Now I could see a potential cap at say 1,000 sc but I also feel it would be fairly self limiting. People would have to have enough items to sell to the raccoon to meet the cap and if they didn't it would drop. After awhile of selling to the racoon users would run out of items to sell. This would help to balance out the market in amusement items and food items as well so they'd be worth at least their raccoon value. Right now without a place to send our excess items they just stack up in our hoard. But a combination of using them to take care of our packs, creating nesting material, crafting healing items, and creating decors along with selling excess to the raccoon would balance it out a bit more. Because right now without the raccoon there is still a large excess of items.

Magpie
#406

Posted 2020-12-22 12:22:50

Support!

I often end up with a lot of food that doesnt sell on the TC and raccoon doesnt have enough to buy it from me a lot if the time. I prefer to sell my smaller use food items to him instead of eating them but sometimes I have to bc theyre not worth salvaging


🧊IceOrthrus🧊
#15164

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