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high hunting proficiency=a chance for less injury+illness chance during hunts

high hunting proficiency=a chance for less injury+illness chance during hunts
Posted 2020-11-17 15:41:10

now, i enjoy medium-large trails giving out a fair amount of hp loss. i think it makes sense and is a risk/reward sort of thing, and i don't objectively think it should change very much.

but i sometimes find my hunters getting open wounds on critter trails. which is just. a little silly. sure, you could say its from unrelated factors but i think high hunting proficiency in wolves should provide them with a chance to get

  • a chance less hp loss in small-medium-large trails. reduce anywhere between 1-3 hit points lost depending on their proficiency level.
  • a chance for open wounds/other hunting illness chance to be reduced, maybe with some flavortext!. ie: you're in luck! hunter xyz missed a kick from that hooved prey and returned home unscathed.

i feel like this gives proficiency in hunting a nice little flavor, and doesn't make low proficiency wolves useless at all. it's just an additional incentive beyond better prey catching rates to train your wolves! not to mention, i assume them being proficient means they've gotten very good at it. while they can't prevent every injury or open wound, i think they would have a bit more skill in avoiding harm.


»∘ dynne ∘«
#1984

Posted 2020-11-17 19:07:08

That's a really good idea and would definitely make grinding up a hunter's proficiency more appealing.

Support.


Hunter [HM]
#10016

Posted 2020-11-21 18:37:54

Support!  The HP loss stuff gets really tedious, and it makes sense that skilled enough wolves should be able to avoid it.


Nika
#10475

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