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Adjusting Energy/HP bars

Adjusting Energy/HP bars
Posted 2020-11-03 08:41:16

Hello Devs,

I've always wondered if there was a way that Wolvden and Lioden could be synced in some way with the explore. In Lioden you only loose 10 energy when fighting, but when you fight on Wolvden you have the possibility of loosing that much energy or more, but also HP, which does not regenerate until the next roll over. I like the idea of having an HP bar, but perhaps I was wondering if you guys could make the regeneration of the HP bar either similar or maybe a little slower than the energy bar. If that's too hard to configure I understand, but I was just wondering if that could be adjusted so that there is some more ease when getting EXP.

Thank you for considering my suggestion!


Misty
#11981

Posted 2020-11-03 17:06:36

A small amount of regen would be nice ^^;

BlueBerry36
#8522

Posted 2020-11-03 20:14:49

I support! I think explore could use some balancing issues- I lose so much more HP just taking steps in explore than I gain, which means I have to use up Healing Salves before I even start a battle. There also seems to be way too many hunger encounters- I lose maybe 3% hunger to encounters, and "gain" 20% hunger. It just doesn't seem very even right now.


Stein//Inactive
#705

Posted 2020-11-03 20:17:40

I really support this! This idea would make us easier on levelling our wolves up!


MagicDream286
#6779

Posted 2020-11-03 20:42:30

Thank you guys for all the support so far! ovo I hope that the mods consider this suggestion and bring it into fruition!


Misty
#11981

Posted 2020-11-04 09:10:55

I definitely agree!


saa27
#10469

Posted 2020-11-11 21:55:34

Yes please! It's a real pain to need to use one healing salve or more after every battle, especially when I'm going after enemies that are a lower level than me (how do they still hit like a truck?!) Having even a slow regen throughout the day would be awesome.


Protect Ignis Scientia
#15062

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