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[Grouse House Guide] Cataclysms | August Event

[Grouse House Guide] Cataclysms | August Event
Posted 2022-08-22 09:37:24 (edited)

Cataclysms

Natural disasters are running rampant, unearthing strange creatures. Who will you choose to help through these difficult times?
This guide explains everything that you need to know about Wolvden's Cataclysms event, happening during the month of August.

You can navigate this post quickly by using the table of contents below.

This guide was last updated August 3, 2023.

Table of Contents

1. Event Basics 2. Currency and Shops 3. Cryptids

This guide is split into multiple parts! If you're looking for Cataclysms explore encounters, check out the post here, and for an isolated list of all of the cryptids like provided in this post, check here!



Credits/Contact Us
fridaySnack (#1729) Valentine (#2873) Mel (#201) Lily (#3016)

Find links to all of our other guides in our directory post, linked [here].

We have a Discord!
Join us in a kind Wolvden community with fast communication with Grouse House members! More information can be found [here].

Grouse Nest Discord

https://discord.gg/Nxc52bCWka
Mel 🏜️
#201

Posted 2022-08-22 09:37:35 (edited)

Event Basics

The Cataclyms event mainly focuses on new explore encounters, as well as daily questing! You'll notice lots of changes to the normal explore map, as well as new encounters everywhere you go.

Exploring

In order to unlock event content, collect currency, and finish quests, you must explore. Due to the recent natural disasters, the local animals are in peril; there are a whole bunch of new explore encounters and creatures to find and help!

Some of the new event explore encounters reward you with the event's currency, Cryptid Scales , but many of them just give you normal items such as toys and food!

Every event-specific explore encounter is listed in a separate guide, for space-saving purposes!

Disasters and Cataclyms

During the event, you'll notice some new icons on your explore map.

These icons represent disasters -- new weather events which affect what you can find in each biome.

The yellow triangle icon represents an ordinary disaster.
The black and orange triangle represents a cataclysm.

Every 15 minutes, each biome rolls for a chance to develop a disaster. This occurs at the same time every hour. For example, disasters are rolled at the following times: 00:15, 00:30, 00:45, and 1:01.

If the biome already has a disaster, the roll determines if it will dissipate, persist, or evolve into a Cataclysm. Cataclysms are similar to disasters, but are much more catastrophic.

When exploring in a biome, you can see if a disaster is currently occurring with the banner above the explore menu.

Expanding this menu will display a recent disaster log for the biome.

Disaster Effects

In addition to adding new art and flavor text to each biome, disasters also increase the chances of finding event content!

During a disaster, cryptids and animals in distress are more likely to be encountered. During a cataclysm, this chance is increased even more.
Mel 🏜️
#201

Posted 2022-08-22 09:37:41 (edited)

All Possible Disasters and Cataclysms

Some disasters can be seen across all biomes, but others are exclusive to certain biomes! Below is a catalogue of every disaster, with information about which biomes it appears in and how it can behave!

Anticyclone


• This disaster can be found in any biome.
• This disaster can evolve into a Perfect Storm cataclysm.


Blizzard


• This cataclysm can be found in any biome.


Cloudburst


• This disaster can be found in any biome.


Derecho


• This disaster can be found in any biome.
• This disaster can evolve into a Hurricane cataclysm.


Diamond Dust


• This disaster can only be found in the Glacier.


Drought


• This disaster can be found in any biome.


Dust Storm


• This disaster can be found in the Prairie and Desert.


Earthquake
This disaster does not have any unique artwork.

• This disaster can be found in any biome.


Fireball


• This disaster can be found in any biome.


Firestorm


• This cataclysm can be found in any biome.


Great Heatwave
This disaster does not have any unique artwork.

• This cataclysm can be found in ???.


Green Fireball


• This disaster can be found in any biome.


Hailstorm


• This disaster can be found in any biome.


Heatburst
This disaster does not have any unique artwork.

• This disaster can be found in any biome.


Hurricane


• This disaster can be found in any biome.


Locust Swarm


• This disaster can be found in the Prairie and Desert.


Meteor Strike


• This cataclysm can be found in any biome except the Swamp.


Monsoon


• This disaster can be found in the Swamp and Rainforest.


Perfect Storm


• This cataclysm can be found in any biome.


Snow Squall


• This disaster can be found in any biome.


Storm Surge


• This disaster can be found in any biome.


Superstorm


• This cataclysm can be found in the Deciduous Forest, Riparian Woodland, and Coniferous Foreset.


Thunderstorm


• This disaster can be found in any biome.
• This disaster can evolve into a Superstorm cataclysm in the right biomes.


Tornado


• This cataclysm can be found in any biome.


Torridness


• This cataclysm can only be found in the Desert.


Tropical Storm


• This cataclysm can be found in the Swamp and Rainforest.


Volcano Eruption


• This cataclysm can be found in any biome.

"You feel tremors and swelling ground under your paws. Suddenly, the nearby mountain seems to explode in a fountain of fire! The sound of falling rocks and the hissing of fire fills the air. Dark smoke and volcanic gases start to consume the area, causing hot winds and a thick layer of dust to settle on everything."

"The ground begins to shake ominously, and you hear a loud explosion. Looking around wildly, you can't see a thing--the sky is glowing, and thick ash is falling and quickly obscuring everything in view. Your pawsteps are nearly silent as you run away, leaving pawprints in the ash."

Mel 🏜️
#201

Posted 2022-08-22 09:37:47 (edited)

Currency & Shops

Currency & Shops

This month brings a new exclusive currency, Cryptid Scales!
Cryptid Scales, or CS, can be found while exploring from event-specific explore encounters, from battling cryptids, and from completing quests for cryptids. Certain encounters may give more Cryptid Scales than others depending on which options are picked.

Cryptid Scales are used to purchase items from the event shop.

Aurakai's Brokerage

This month's shopkeeper is Aurakai, an avid collector!

AurakaiMerfolk
A Merfolk stretches out lazily on a rocky ledge, trailing their tail in the water and making patterns. They roll over and observe you with an intense gaze, and you find yourself drawn to them by their odd beauty. Their sly smile is so inviting…

Suddenly, a finned hand yanks hard on your tail, and you stumble back from the ledge with a gasp. You nearly fell into the water!

"Now, now, don't go drowning just yet. Honestly, you mammals are too easily manipulated," they tut. Their voice is a mix of melodic tones that rise and fall, and it's surprisingly quite nice to listen to.

"My name is Aurakai. I like collecting things, and I'm in need of Cryptid Scales. Care to trade?"


The items that will be available to you in the shop depend on which faction you have aligned with. Aligning with a faction takes 100 reputation. After you have earned at least 100 reputation with at least one faction, their exclusive shop items will appear for you.

If you have more than 100 reputation with multiple factions, only items from the one with highest reputation will show in your shop.

Tiers of the shop open after the community has beaten and helped a certain number of cryptids. This is determined on a site-wide basis. Everyone unlocks each tier at the same time.

Tier 1 is unlocked after 100,000 cryptids quests have been completed and cryptid battles have been won. Tier 2 unlocks after 250,000 of the same, and Tier 3 unlocks after 350,000.

FAQ GraphicWhat do Dingbath Pathfinders do? Are they worth buying?

A: When using a Dingbat Pathfinder on a scout discovering a new biome, it will increase the amount of biome that your scout discovers by 10%. For example, if your scout typically discovers 10% of the biome, they will discover 20% with a Dingbat Pathfinder.

The Dingbat Pathfinder can make scouting easier biomes very quick, and can help a lot in the most challenging biomes!

If using a Dingbath Pathfinder on a scout being sent to rescout a biome, the scout will bring back one additional amusement item.

Independent Faction

Tier 1

Attached Antlers [Whitetail]
22 CS

Hurricane Winds
10 CS

Landslide
10 CS

Lightning Strike
10 CS

Monsoon Rains
10 CS

Dingbat Pathfinder
5 CS
*Requires at least 300 reputation


Tier 2


Blizzard
10 CS

Dust Storm
10 CS

Dust Storm [Night]
10 CS

Flooding Ground
10 CS

Locust Storm
10 CS

Mudflow
10 CS

Perfect Storm
10 CS

Tornado Winds
10 CS

Tree Mushroom Growth
14 CS

Feather Wings - Bottom [Brown]
20 CS

Feather Wings - Top [Brown]
20 CS

Fluffy Mane [Dark Brown]
25 CS

Fluffy Mane [Gray]
25 CS

Abandoned House
60 CS

Cryptid Den
60 CS


Tier 3


Broken Ground
10 CS

Fire
10 CS

Rotten Ice [Day]
10 CS

Rotten Ice [Night]
?? CS

Thundersnow
?? CS

Twister
10 CS

Hurricane
60 CS

Massive Earthquake
60 CS

Tornado
60 CS

Claw Applicator [Mud]
30 CS
*Requires at least 500 reputation

Nose Applicator [Mud]
30 CS
*Requires at least 500 reputation

Skin Applicator [Mud]
30 CS
*Requires at least 500 reputation

Eye Applicator [Tranquil]
50 CS
*Requires at least 500 reputation

Base Applicator [Storm]
100 CS
*Requires at least 500 reputation

Markings Applicator [Storm]
200 CS
*Requires at least 500 reputation


Kinfolk Faction

Tier 1

Fish Fins
22 CS

Catfish Whiskers
8 CS

Cryptid Fangs
8 CS

Pig Nose
8 CS

Diamond Dust
10 CS

Jackalope [Mule Deer]
10 CS

Jackalope [Whitetail]
10 CS

Ear Extensions [Black]
12 CS

Ear Extensions [Cream]
12 CS

Ear Extensions [White]
12 CS

Light Hooves
14 CS

Dingbat Pathfinder
5 CS
*Requires at least 300 reputation


Tier 2


Torridness
10 CS

Eagle Beak Morph
14 CS

Feather Wings - Bottom [White]
20 CS

Feather Wings - Top [White]
20 CS

Fluffy Mane [Brown]
25 CS

Fluffy Mane [White]
25 CS

Abandoned House
60 CS

Cryptid Den
60 CS


Tier 3


UFO Crash
10 CS

Mirthful Meadow
60 CS

Serene Lair
60 CS

Claw Applicator [Blend]
30 CS

Nose Applicator [Blend]
30 CS
*Requires at least 500 reputation

Skin Applicator [Blend]
30 CS
*Requires at least 500 reputation

Eye Applicator [Blend]
50 CS
*Requires at least 500 reputation

Base Applicator [Kin]
100 CS
*Requires at least 500 reputation

Markings Applicator [Kin]
200 CS
*Requires at least 500 reputation
Mel 🏜️
#201

Posted 2022-08-22 09:37:52 (edited)

The Merged Faction

Tier 1

Hodag Spikes
22 CS

Forehead Spike
8 CS

Meteor Strike
10 CS

Body Spikes
11 CS

Claw Extensions [Black]
12 CS

Claw Extensions [Bone]
12 CS

Claw Extensions [Brown]
12 CS

Dark Hooves
14 CS

Rat Tail [Black]
14 CS

Rat Tail [Gray]
14 CS

Rat Tail [Pink]
14 CS

Dingbat Pathfinder
5 CS
*Requires at least 300 reputation


Tier 2


Fireballs
10 CS

Bat Ears Morph
14 CS

Feather Wings - Bottom [Black]
20 CS

Feather Wings - Top [Black]
20 CS

Fluffy Mane [Auburn]
25 CS

Fluffy Mane [Black]
25 CS

Abandoned House
60 CS

Cryptid Den
60 CS


Tier 3


Volcanic Eruption
10 CS

Lava Cave
60 CS

Red Lair
60 CS

Claw Applicator [Conflux]
30 CS
*Requires at least 500 reputation

Nose Applicator [Conflux]
30 CS
*Requires at least 500 reputation

Skin Applicator [Conflux]
30 CS
*Requires at least 500 reputation

Eye Applicator [Cryptid]
50 CS
*Requires at least 500 reputation

Base Applicator [Merged]
100 CS
*Requires at least 500 reputation

Markings Applicator [Merged]
200 CS
*Requires at least 500 reputation
Mel 🏜️
#201

Posted 2022-08-22 09:37:57 (edited)

Event Basics

Strange creatures have been appearing recently... and it's unclear whether they're the cause of the havoc, or if they originated from it.

Discovering Cryptids

You can encounter Cryptids while exploring normally during the Cataclysms event. They can be found in every biome, at every time of day.

There are 72 total Cryptids, with 6 found in each biome.

You will be notified on your explore page when you have discovered a new Cryptid.

After this, you will be able to visit the Cryptid on the Cryptid Dens page, under the Event section.

Achievements

Discovering all six cryptids in every biome will grant an achievement, finding all of the cryptids in each faction rewards three more achievements, and finding every cryptid rewards one last achievement.

There are 16 total achievements you can gain from this event if you find all of the Cryptids, though none of the achievements grant any reward.


Cryptid Factions, Quests, and Reputation

Factions

All cryptids are broken into one of three factions; Independent, Kinfolk, and The Merged.

Per the post announcing the event, each faction has its own agenda.
The Independent are a neutral faction, some tending to lean more towards Kinfolk or The Merged in certain instances.
Kinfolk are kind and wish for the land to heal. They do not seek fights with local wildlife.
The Merged wish to further their own goals by any means necessary, and they are not opposed to cruelty. They fight relentlessly with the Kinfolk.

It is up to you to decide which faction you would like to side with!

Quests

After you have discovered a cryptid, you can visit them on the Cryptid Den page. Here, they will greet you, and request your help with a quest.

Cryptid quests help you gain reputation with certain factions, which is used to unlock shop items.

You can take 24 quests per rollover, but only 1 quest from each cryptid per rollover. You cannot do all 24 quests with one cryptid, and must have at least 24 unique cryptids unlocked to reach this amount if you wish.

The first cryptid quest you take every rollover will reward +50 reputation with the faction of the cryptid you took it from, and -5 reputation with the other two factions. Every quest after this, until your next rollover, will reward +10 reputation with the faction you took it with, and -5 reputation with the other two factions.

Each quest will also grant 5 Cryptid Scales.

Each cryptid has a small pool of quests which it can give you, dependent on the biome you found it in and the faction it is in. You can view all possible cryptid quests in the list of cryptids further down in this guide.

The tasks that cryptids have you complete, besides turning in items, will always be accomplishable in the biome you found the cryptid in. For example, if a Prairie cryptid asks you to battle a certain enemy, the enemy will always be able to be found in the Prairie.

You may also choose to skip a quest with a cryptid for 10 SC. Skipping a quest does not give you the opportunity to take another quest directly afterwards. After skipping a cryptid's quest, you are not able to take another quest from that cryptid until the next rollover.

Reputation

The reputation you gain with each faction is used to unlock items in Aurakai's Brokerage.

You need at least 100 reputation with at least one faction in order for items to appear in the shop.

Besides this, you need 300 reputation with a faction to purchase a Dingbat Pathfinder, and 500 reputation with a faction to purchase their exclusive Base Applicator.

Reputation does not decay over rollovers and is not affected by cryptids you battle while exploring.
Mel 🏜️
#201

Posted 2022-08-22 09:38:03 (edited)

Cryptids

List of All Cryptids

This list, sorted by biome, contains all possible cryptids, their factions, and the quests they can give out. It also includes their battle encounter information, the stats they are capable of dropping upon defeat, and the modifiers you can expect when battling them.

Many times, the items cryptids request must be full-use. If an item isn't showing up on your list, make sure that it has full uses.

After doing a quest for a cryptid, their flavor text will change the next day to reflect their familiarity with you.

The level of cryptids you are able to battle scales with your lead wolf's level. Lower level lead wolves will face lower level cryptids, with no opportunity to fight higher level ones unless they level up themselves.

Cryptid NameFaction
Cryptid flavor text.
Cryptid quest text.

• Possible quests
Encounter art
[Dawn] [Day] [Dusk] [Night]
Stat dropsModifiers


Jump to: [Grasslands] [Deciduous Forest] [Mountains] [Riparian Woodland] [Prairie] [Coniferous Forest] [Desert] [Taiga] [Swamp] [Tundra] [Rainforest] [Glacier]
Mel 🏜️
#201

Posted 2022-08-22 09:38:11 (edited)

Grasslands

CelofayKinfolk
Amber eyes in a silvery face blink at you from the tall grass. The tufted, pointed ears remind you of a lynx.

This cat is larger than a lynx when you look closer, and they are wiry, almost gaunt. The feline waves its long tail in greeting, then throws its head back and lets out a screeching cry. Your head feels fuzzy, and for a moment you forget where you are. It fades after a moment and you are left confused.

"Company at last! I knew my song would bring someone to me. Did you like it? Anyway, I need your help! Don't worry, you'll be rewarded for your time."
Flavor text needed

• Complete 3x hunts
• Give 3x carcasses
• Defeat 3x the Merged cryptids

[Dawn] [Day] [Dusk] [Night]
Agility
Smarts
No modifiers

Michigan DogmanKinfolk
Despite having a clearly canine muzzle, the posture of this creature is more ape-like, especially when you see it walking on two legs.

You can't deny that in such an open area this strange being could be a threat to many animals, and you wouldn't like to have it as your foe. The blue glow of its eyes seems emotionless and cold but when the creature approaches you, you don't feel hostility. As it comes closer to sniff you, it starts walking using four limbs again.

"It still feels calm around. If you help me, we can try to prevent the worst from happening."
Flavor text needed

• Give 2x Healing Salves
• Help 3x distressed animals in explore
• Defeat 3x the Merged cryptids

[Dawn] [Day] [Dusk] [Night]
Strength
Speed
No modifiers

Missouri MonsterKinfolk
A pile of shaggy, dark fur in front of you stands up and reveals its ape-like shape. Its smell and appearance create a living nightmare.

A pair of bright, glowing eyes stare at you, but to your surprise, you feel no hostility. At first, it's hard to see the face of the creature in its unkempt fur, but the body language and movement are calm enough to encourage you to approach.

"You can come closer. I'm not interested in eating you or any of your kind. You can help me with a few tasks if you feel so inclined."
Flavor text needed

• Possible quests

[Dawn] [Day] [Dusk] [Night]
StrengthNo modifiers

ChupacabraThe Merged
This grey-green creature looks fierce enough to rip apart anything it pleases. It's not large, but it sure is menacing as it stares you down with its glowing red eyes.

It paces as you approach, sizing you up. Spikes grow irregularly from its back and a long, snake-like tongue hangs from its mouth and flicks in your direction. It sniffs the air and pulls its tongue back into its mouth, making a smacking motion with its jaws. Is it tasting you?

"You. You there. Come closer. You smell tasty but there are more interesting things out there. Want to join me? You may have fun."
Flavor text needed

"I knew you would come again. I have another plan. Want to hear?"

• Defeat 3x Kinfolk cryptids
• Complete 3x hunts
• Find carcass in the Grasslands

[Dawn] [Day] [Dusk] [Night]
Strength
Speed
Fearless (-1 on Rest/wait, -1 on Chase, -1 on Snarl)

Goat SuckerThe Merged
A sickly-green creature with bulging red eyes meets your gaze intensely. You can hear a faint clicking noise, and realise it's the long, curved claws scraping the ground.

This thing resembles a dog probably as much as you do. Similar features, but very distinct. It walks as if crippled, hunched over and swaying back and forth. Its tongue snakes between long fangs, and it sniffs the air aggressively. Its eyes never leave yours.

"There's a lot of you mongrels sniffing around here. Make yourself useful, would you?"
Flavor text needed

"You're back, and so soon? You're dumber than you look. No matter, I have another task for you."

• Defeat x3 Kinfolk Cryptids
• Give 2x Healing Salves
• Give 3x carcasses

[Dawn] [Day] [Dusk] [Night]
Strength
Agility
Slow (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)
Thick Skin (-1 on Shear)

Sewer AlligatorThe Merged
Large and stinking like sewage, an alligator glares at you and lets out a hiss when you don't back down.

The hulking being is not unlike a normal alligator, except for the fact that it's twice the size of any you've seen before. The smell radiating from its thick skin is enough to make you nauseous. When it opens its decaying mouth, you hold your breath before the smell manages to knock you out.

"You smell like a wet dog, do you know that? And not the pleasant kind that comes from sewage, either. Think you can help me, smelly mutt?"
Muttering and squelching in the mud, the alligator looks agitated. You catch snippets about the ground not being good enough for a roll, and watch as it poos and proceeds to roll around happily. Ew!

Flavor text needed

• Defeat 3x Kinfolk cryptids

[Dawn] [Day] [Dusk] [Night]
Strength
Speed
Slow (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)
Thick Skin (-1 on Shear)

Dover DemonIndependent
A long-fingered creature that stands on all fours assesses you with a sniff. Judgmental eyes follow your every move.

When you look at the demon, you're reminded of a dog. But the body is too awkward, and those paws...were they even paws? They were longer than your own, and bent in odd ways. The creature curls them into the dirt and fixes you with a hard stare.

"Done staring yet? If so I've got a quest for you. Are you up for it?"
Flavor text needed

"The ogler has returned! You're not so bad, I suppose. Ready for the next task?"

• Submit 2x Carcasses
• Defeat 1x Mustang Stallion
• Defeat 1x American Badger
• Give 5x Large Leaves
• Defeat 1x Cougar

[Dawn] [Day] [Dusk] [Night]
Speed
Agility
No modifiers

Loveland FrogIndependent
Big, bulging eyes look back at you from the shadows, and striding out on two legs is...a frog.

The frog lets out a big stretch and lowers into a hunched position as it examines you. How is it walking on two legs? Its tongue flicks out and licks an eyeball and it tilts its head. Well, it may walk like a human, but it's definitely a frog.

"Lose your way, did you? Well, since you just so conveniently happen to be passing through, I could use your paws, if you're willing..."
The Loveland Frog is reclined against a tree, legs crossed and arms behind its large head. Its eyes flick back and forth as if watching something, when suddenly–slap. It snatches a bug right out of the air! Eesh...

Flavor text needed

• Give 5x Large Leaves

[Dawn] [Day] [Dusk] [Night]
AgilityPrey Opponent (+1 on Rest/Wait, +2 on Chase, +2 on Retreat)

SnallygasterIndependent
The creature in front of you is one of the most bizarre things you have ever seen. Between the tentacles, the wings, and the reptilian body, it confuses your every sense.

The creature looks out of place in this terrain, but you're not entirely sure where it would fit in otherwise. It walks around on its gangly, clawed feet, appearing lost and unsure of where to go. It's looking every which way, as if searching for something.

"You there! I need your help. You look like you're in need of something to do. Care to lend a paw?"
Flavor text needed

• Defeat 1x Enraged Canada Goose
• Find a dead "bird" in the Grasslands

[Dawn] [Day] [Dusk] [Night]
Strength
Smarts
Slow (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)
Thick Skin (-1 on Shear)
Mel 🏜️
#201

Posted 2022-08-22 09:38:19 (edited)

Deciduous Forest

Flatwoods MonsterKinfolk
You are about to rest under an odd-shaped tree when you notice it has eyes and is staring at you with curiosity. This creature's camouflage is close to perfection and almost gives you a heart attack.

The more you observe this creature, the more questions you have. Even now, this being still resembles a tree with its elongated, thin, branch-like arms and green, mossy coat. Only the face looks somewhat familiar, resembling an owl with crimson eyes. Even if it's completely harmless, you feel an unpleasant tingling sensation under your skin.

"What's wrong with your kind, pup? You're another one wanting to rest here or to mark me. Will you be useful for once? I need help."
Flavor text needed

"I'm glad we made this deal. You're much faster, it would take me forever. Are you interested in more tasks? You'll finish it in no time, undoubtedly."

• Complete 1x scouting mission
• Give 5x Large Branches
• Defeat 3x the Merged cryptids

[Dawn] [Day] [Dusk] [Night]
Strength
Smarts
Slow (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)

Ozark HowlerKinfolk
A black, shaggy coat, horns, and red glowing eyes don't look inviting at first, but the bear-like creature doesn't seem interested in attacking you.

Despite the horns and long tail, the creature doesn't look out of place and it seems to feel right at home. In fact, the more you look at it, the more familiar it looks. Your arrival doesn't surprise the creature either, and you even get an impression that it was waiting for a moment like this.

"You really can come closer. If I wanted to eat you, I would have done it already. The only thing I want is to stay here, I'm not looking for any unnecessary strife. Will you help me to solve a few tiny issues?"
Flavor text needed

"Every completed task is one step towards balance in this area. It's not the end though. Are you willing to work more?"

• Catch one uncommon fish
• Give 2x Healing Salves
• Defeat 2x Beast of Bladenboro

[Dawn] [Day] [Dusk] [Night]
Strength
Smarts
No modifiers

TeakettlerKinfolk
You hear a high-pitched whining before a strange looking dog approaches you. Steam is coming from its mouth, and it's walking...backwards?

The creature walks in a strange shimmy pattern as it navigates the world backwards. You notice its cat-like ears swivel back and forth as it moves, as if using them to listen as it moves. It seems to manage well, despite its odd movement.

Flavor text needed
Flavor text needed

• Possible quests

[Dawn] [Day] [Dusk] [Night]
Stat drops unknownNo modifiers

Beast of BladenboroThe Merged
Glowing amber eyes look at you coldly from a creature as black as the shadows. Its bushy tail sweeps back and forth as you approach.

It resembles a lion, with a thick curly mane that not only covers its chest, but travels down its back in spiky tufts. Sharp white teeth snarl at you as you take a hesitant step forward, and you feel your pelt prickle with unease. You must tread carefully.

"What do you want, mangy? Hmm...you want to help, you say? Well, there's no shortage of work to be done. I'm sure you could be useful to me."
Flavor text needed

• Complete 1x scouting missions
• Complete 3x hunts
• Defeat 3x Kinfolk cryptids

[Dawn] [Day] [Dusk] [Night]
Strength
Agility
Fearless (-1 on Rest/Wait, -1 on Chase, -1 on Snarl)

Beast of Bray RoadThe Merged
Hideous and twisted, the wolf-like form in front of you only resembles a wolf in passing. Its gleaming red eyes and sharp teeth as it hunches over on two paws fill you with dread.

The Beast slinks around the clearing, its long, hunched strides making you think of a predator stalking prey. Something catches its attention and it lowers itself on all fours, sniffing the ground. It can move both ways? Yikes!

"A mortal! I used to be one, once. Dreadful and boring. Care to cure some of that boredom and help me with a few things?"
Flavor text needed

• Possible quests

[Dawn] [Day] [Dusk] [Night]
Stat drops unknownModifiers unknown

GlawackusThe Merged
A bulky, maned creature blocks your path. It lets out a growl and shows its long, sharp canines, glaring you down.

The creature paces menacingly back and forth, never taking its eyes off of you. It seems defensive, but considering the size difference, you're surprised that it even considers you a threat. You try to step closer but it lets out a roar in warning.

"What do you want? Stay over there. I don't like outsiders. Hmm...you could be useful, though. Up to the task?"
Flavor text needed

• Complete 3x hunts
• Give 2x Healing Salves
• Defeat 2x Ozark Howlers
• Defeat 2x Flatwoods Monsters

[Dawn] [Day] [Dusk] [Night]
Agility
Smarts
No modifiers

Ball-Tailed CatIndependent
A creature resembling a mountain lion is peering at you, waving its tail slowly back and forth. The large mass on the end of its tail resembles a ball, but you have a feeling it's not for playing with.

You approach the odd cat and it stretches languidly, as if showing off the muscles beneath its pelt. As it returns to a sitting position, it flicks its tail and lets the mass hit the ground with an audible thump. It appears to be testing your resolve. Its eyes glow an ominous green, and you feel slightly unnerved as you stare at the cat. Is it friendly, or does it hope to swing that heavy tail at your head?

"I suppose you'll do. Care to help me with something, pup?"
Flavor text needed

• Give 3x carcasses
• Give 2x Nesting Material
• Give 5x Large Rocks

[Dawn] [Day] [Dusk] [Night]
Agility
Smarts
No modifiers

HugagIndependent
At first, you nearly mistake this creature for a moose; but this is no ordinary mammal. The jointless legs appear to limit the creature's movements, and its unusual muzzle looks like it would be hard to eat anything with.

The stiff movements of the creature make you realize what an easy target it would be for any hungry wolf here. It must possess some hidden power that keeps potential danger away. Its long lip moves slightly, but you don't know if it's an attempt to smile or a grimace of dislike.

"Do not disturb me and go back to where you came from. Unless... unless you agree to help me, then you may stay."
The stiff-legged silhouette blends rather well with the surrounding trees and it's not easy to find it. You realize that the creature is unable to lie down but it somehow manages to survive just fine standing up, which is definitely a thing to admire.

Flavor text needed

• Give 5x Large Leaves

[Dawn] [Day] [Dusk] [Night]
Strength
Speed
Large Prey Opponent (+1 on Snarl)
Prey Opponent (+1 on Rest/Wait, +2 on Chase, +2 on Retreat)

Wampus CatIndependent
At first glance, the creature doesn't differ much from any other wild cat you've encountered so far. That is until you spot it has an additional pair of limbs, apparently fully functional.

While the extra pair of legs is shorter, the creature uses them naturally and you start to wonder if such a thing could make you better at hunting. The cat's glowing eyes meet yours when it catches you staring at its additional limbs. The sight of its sharp claws suggest that it's probably best to be careful not to anger it.

"Are you here to stare at me like that or will you do something useful for a change?"
Flavor text needed

• Catch one uncommon fish
• Give 2x Nesting Material
• Complete 3x hunts

[Dawn] [Day] [Dusk] [Night]
Strength
Agility
No modifiers
Mel 🏜️
#201

Posted 2022-08-22 09:38:27 (edited)

Mountains

Dark WatchersKinfolk
Dark, human-shaped silhouettes observe you motionlessly from a distance. You don't see humans often but these figures look taller and more intimidating with their piercing gaze.

The couple stands still but you notice that it's impossible to approach them or take a closer look. No matter how much you try to focus, you can't point out any clear detail of their faces. Suddenly, you hear their voice, a perfect unison, in your head.

"The time for keeping to yourself is over. If you help us, we may be able to stop this madness together."
Flavor text needed

"We're glad to see you again. Your help is really appreciated. It's time for you to carry out another task."

• Give 1x Bone, 2x Charcoal, 1x Garlic, and 1x Owl Feather
• Defeat 3x the Merged cryptids
• Help 3x distressed animals in explore

[Dawn] [Day] [Dusk] [Night]
Speed
Smarts
Group Opponent (-1 on Latch, -1 on Snarl, +1 on Focus, -1 on Snap)

GillygalooKinfolk
To your surprise, a rather normal-looking bird peers at you from a low hanging branch. It lands with a squawk and observes you with a keen eye.

The Gillygoo is sitting rather painfully over a freshly dug hole. It looks to be in great distress, and lets out a horrifying screech–followed by joy. An egg lays in the hole, but it's unlike any egg you've ever seen. Instead of being round, it's square! After a quick once over, the bird fixes you with a stare.

"Well met, wolf. Your kind are all over this place. The more paws the better. Are you willing to assist me?"
Flavor text needed

• Give 5x Large Leaves

[Dawn] [Day] [Dusk] [Night]
SpeedModifiers unknown

KnockerKinfolk
The tiny creature you stumble upon somewhat resembles a bat but it is wingless and apparently lives underground as it pops its head out of a burrow.

The long armed being sits nearby, looking for something with its creepy fingers that resemble thin spider legs. It still hasn't noticed you despite its large ears. You make the first step, lowering your head a bit. It doesn't seem to be afraid, which makes you wonder what hidden skills it may have.

"Good timing! I need some help. I hope that you don't have anything else to do."
Flavor text needed

"You completed the last task so quickly that I can't help but ask for your assistance again. Are you up for it?"

• Give 2x Healing Salves
• Give 5x Large Rocks

[Dawn] [Day] [Dusk] [Night]
Speed
Agility
Small Prey Opponent (+1 on Snarl)
Prey Opponent (+1 on Rest/Wait, +2 on Chase, +2 on Retreat)

HidebehindThe Merged
You feel an ominous presence around you but your senses are unable to fully catch the shape of the dark being. One thing is certain: you are being observed.

The heavy feeling doesn't fade with time. You have a sense that the creature, wherever it may be, can either perfectly blend with the environment or perhaps even change shape. If darkness were to take a physical form, it would be this being.

"Your fear and confusion are amusing but I have a better use for you."
Even now, when you know what to expect, you still feel uneasy when approaching the creature. You've seen a shadow in the corner of your eye once or twice, but you're not sure if it's your mind tricking you. The one thing you wouldn't mistake for anything else is the voice of the dark being: a hoarse whisper fading into the mountain wind.

Flavor text needed

• Defeat 3x Kinfolk cryptids

[Dawn] [Day] [Dusk] [Night]
Stat drops unknownModifiers unknown

HodagThe Merged
A shaggy, black-furred beast stares menacingly at you, its overgrown fangs dripping with saliva. You can hear a rumbling in its throat.

You cautiously step toward the beast, taking care to keep an eye on the sharp, curved horns and spikes along its spine. They glint faintly in the low light, clearly razor sharp and deadly. It's probably best to avoid those. One thing is for sure: you don't want to draw its ire.

"You're either brave or stupid to come here. Leave now, or I'll see to it you do as I say."
Flavor text needed

"Back for more? Fine with me."

• Give 2x carcasses
• Defeat 3x Kinfolk cryptids
• Give 3x Buffaloberry, 1x Feverfew, and 1x Bearberry
• Defeat 2x Knockers
• Give 5x herbs (specific herbs needed will be randomized)

[Dawn] [Day] [Dusk] [Night]
Strength
Speed
No modifiers

Horned BeastThe Merged
You hear snarling before a shaggy, horned beast with claws comes out of the shadows. It continues to snarl angrily and you're hesitant to move closer.

It's a wonder this beast can walk at all. Its claws are so overgrown and curled that it has a funny gait as it moves around. They look deathly sharp, however, and you decide you don't want to test just how sharp they are. As if sensing your fear, the beast rakes them across the ground, leaving deep gouges in the earth and daring you to come closer.

"Endless pestering, that's my reward for coming to this cursed place. No one will leave me alone! I suppose you want to "help" me too? Fine then."
Flavor text needed

"I should have known you'd be back. Give a dog a bone, as they say. Let's be on with it, then."

• Defeat 3x Kinfolk cryptids
• Give 5x Large Rocks

[Dawn] [Day] [Dusk] [Night]
Strength
Smarts
No modifiers

GumberooIndependent
A bear looms before you, fearsome and intimidating. In the place of fur, its hide is like thick leather–you doubt anything can pierce it.

Despite its thick skin, it was still a bear. The Gumberoo leans against a tree, scratching its leathery hide on the sharpest bark it can find. When it steps away, a large gaping hole yawns in the tree. So strong!

"You there! What are you staring at me for? If you're going to be rude, make yourself useful at least."
The Gumberoo hunches over, licking its claws. They are stained with blood, and prey scent lingers. You smell wolf, too...surely it hadn't eaten your kind? They blow a downy feather away and with a sigh of relief you realize it had only eaten a bird.

Flavor text needed

• Give 5x Large Branches
• Give 3x carcasses

[Dawn] [Day] [Dusk] [Night]
SmartsSlow Opponent (+1 on Rest/Wait, +1 on Retreat, -2 on Chase)
Thick Skin (-1 on Shear)

SplintercatIndependent
A sudden movement in the shadows catches your attention. You notice a feline-shaped creature staring at you as if it is ready to jump.

When you approach, the cat relaxes its muscles, abandoning the plan to hunt you down. You notice its back is covered with strange, sharp spikes, reminding you of a hedgehog. Its tail is swaying back and forth slowly. The spikes on the creature's body aren't long but you wouldn't like to have a closer encounter with them. Suddenly, the cat decides to shorten the safe distance between you and sits in front of you.

"What's your business around here? I'm sure it can wait a little longer. I need your help."
Flavor text needed

"Back already? Good, I need your help again."

• Defeat x1 Elk Bull
• Complete 1x scouting mission
• Give 5x Large Branches

[Dawn] [Day] [Dusk] [Night]
Speed
Agility
Soft Skin (+1 on Shear)

TailypoIndependent
A familiar long snout with pointy ears and rough, coarse fur shoves into your face rather abruptly. The creature it belongs to makes you think it might be some kind of wolf.

It has a long tail, and its body is thin and wiry with oddly long toes. It sniffs you up and down, as if gaining information. You don't have to even attempt to smell the creature; its stench crosses your nose every time it passes you. It smells muggy and damp and of something more sinister, but you can't be sure.

"You look like me, but you're far smellier. Don't you wash? I guess it can't be helped...I could use a strong set of paws like yours. Smell aside, do you want to help me?"
Flavor text needed

"You came back! I wasn't sure you would. Ready to keep going?"

• Complete 3x hunts
• Defeat 1x Bobcat
• Give 3x carcasses

[Dawn] [Day] [Dusk] [Night]
Speed
Agility
Soft Skin (+1 on Shear)
Mel 🏜️
#201

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