Skip to main content
Main Content

"What did I miss?" | A Complete Wolvden Timeline and Getting-Caught-Up Resource

"What did I miss?" | A Complete Wolvden Timeline and Getting-Caught-Up Resource
Posted 2022-10-11 21:00:14 (edited)

What Did I Miss?


A Complete Wolvden Timeline and Getting-Caught-Up Resource

One of the charms of Wolvden is the ability to take a break and come back to your pack being exactly how you left it! However, just because your pack is how you left it doesn't mean the game is.

Wolvden is an ever-developing site, and things change frequently. After a long break, it can be hard to figure out everything you've missed!

This resource will act as a complete timeline of Wolvden's development, but also a handy aid for getting caught up on what you've missed since you've been gone.

To get started, select the date below which is closest to when you stopped playing, and you'll instantly jump to what happened during that time period! Then, you can scroll your way forwards through the posts on this topic to catch up on everything that's happened since.

Where do you want to start?


Mel 🏜️
#201

Posted 2022-10-11 22:05:30 (edited)

Wolvden's Pre-release Hype


2013

The Wolvden domain is registered and sketch concepts were made! However, Lioden grew so fast that development on any more games under the "den" umbrella was forgotten until things settled.

March 21, 2019

Wolvden's social medias launch.

First posts are made on multiple platforms; Tumblr, Instagram, Twitter, and Facebook. For the next few months, teasers are released every Thursday and lots and lots of asks are answered on Tumblr!


These first posts showcase a background which has yet to be released!



March 23, 2019

The first puppy artwork is revealed on Wolvden's social medias (people did not like it). Following this, major revisions to the art were made based on feedback received.



June 3, 2019

A poll is put out regarding lethal mutations! All mutations in the poll will be released at one point, but followers voted on which they wanted to see first. Of this poll, the winners, Conjoined Twins, Polymelia, Polycephaly, and Brachycephaly, were the first lethal mutations in game.

A few more mutations were included in the poll and will be released at some point in the future!

These include Cyclopia, Lipomatosis, Sirenomelia, Diprosopus, and Cleft Palette.



October 31, 2019

The registration customiser demo is released, which you can still access here!

December 5, 2019

Applications for Wolvden's closed beta testing open. Many applicants agonized over the secret hidden message mentioned in the form, but could never find it (it could only be found if you inspected the page elements).

February 6 - March 16, 2019

Beta Testing is announced to begin on March 19, 2020. As of February 24, 2020, 1851 beta tester applications were sent in. After applications closed, 700 beta testers were selected to participate.


March 18, 2019

A first look at Wolvden is streamed live on Twitch! Supposedly, a VOD of this stream was saved, but it was never uploaded anywhere and is probably lost to time. Luckily, remnants of an important Wolvden figure from this stream remain: Vulgar Egg (who you can now find as the vulgar wolf in explore!)!

During the first look stream, Abbey demonstrated the process of creating your first wolf and showed viewers around the site. Viewers contributed to a wolf she was creating, lovingly dubbing her "Egg", and giving her the personality "Vulgar".



Egg's official genetics, shared by Xylax.


March 19, 2019

Beta testing begins! With 700 testers sorted into 7 different groups: Alligators, Bears, Whitetails, Elk, Pronghorns, Porcupines, and Beavers.

Pre-Release Image Gallery

Below is a gallery of images shared before Wolvden's release, which may be fun to look at, different than current features, or reflect currently unreleased content! Clicking on an image will take you to the post it was shared in.


This background has not been released yet.


This early screenshot of Raccoon Wares shows two unreleased items: Cleansing Ichor and Reroll Wolf.



This background compilation features thumbnails for some backgrounds which haven't been released yet.


Teaser for planned sectoral eye colors.

Early pup art.


Early artwork of Herbert the bear.

Very early sketches for a wolf version of Lioden, from 2013!


MoonMoonDen


Sketches and progress shots for some animals.


Progress being made on new pup artwork.


A doodled teaser for how secondary mutations work.


A compilation of art WIPs.


Bison carcass art progression.


Elk art progression.

Beta testing doodle.


Some Tala sketches and intro art.


Mel 🏜️
#201

Posted 2022-10-11 23:41:47 (edited)

Closed Beta Testing


March 19, 2020

Wolvden's beta testing officially begins. All 700 testers are sorted into 7 groups: Alligators, Bears, Whitetails, Elk, Pronghorns, Porcupines, and Beavers, and given a few days to get used to the site.



April 1, 2020

Wolvden is further teased on Lioden with the a Wolvden-themed April Fool's prank! Every lion was turned into a wolf for the day, with their appearance being changed according to their base genetics.

Meanwhile, Wolvden is now Moon-MoonDen.



April 9, 2020

After working on it privately for a little while, a small group of data-minded folks unveil an Unofficial Wiki Spreadsheet for beta testers to use while testing. While it's not being updated anymore, you can still view it here! Initially a document for making newly befriendable wolf encounters easier to win, an information document for Wolvden was started by Raksha (#1349). Shared among the Elk testing group as a means of sharing game information, Valentine (#2873) and creamyjam (#24858) spear headed this document into more than just wolf befriending, adding more befriending information, as well as details on hunting and prey items; soon this document was shared from the Elk group to a Bear, where the similarly data-focused fridaySnack (#1729) joined in file and data collection, organisation and document/form moderation, as well as adding herb information, the remaining prey items, battle encounters, and the first ideations of guides for new members.

The Grouse House was born!

April 16, 2020

Breeding testing begins.

Each beta testing group is given a separate objective to test the mechanics of breeding. Alligators tested recessive genes/mutations, Bears tested heritage, Whitetails tested claws, skin, and noses, Elk and Pronghorns tested breeding items and markings, Porcupines tested bases, and Beavers tested eyes.

Most of the breeding items tested during this phase have not been released yet! Of these, Chromatic Saltlick and Labradorite Saltlick were retired entirely due to confusion during testing.

Guaranteed a marking shape would pass to one pup in the litter. If the other wolf's marking in the chosen slot does not have a color that is compatible with the chosen shape, the marking of the parent the item was given to will be passed identically (color and shape both).
Chromatic Saltlick
Guaranteed a wolf's claw color would pass to all pups in their next litter.
Flint Saltlick
Guaranteed a marking color would pass to one pup in the litter. If the other wolf's marking in the chosen slot does not have a shape that is compatible with the chosen color, the marking of the parent the item was given to will be passed identically (color and shape both).
Labradorite Saltlick
Guaranteed an exact marking would pass to one pup in the litter.
Ochre Saltlick
Guaranteed an eye color would pass to one pup in the litter.
Opal Saltlick
Guaranteed a wolf's nose color would pass to all pups in their next litter.
Rock Salt
Guaranteed a wolf's skin color would pass to all pups in their next litter.
Sea Salt


April 27, 2020

Stat testing begins.

Each group tests hunting and scouting, but each group is assigned a different stat range.

You can view most of the results of these tests in archived spreadsheets below:

Bears - 750 total stats
Beavers - 1000 total stats
Porcupines - 1250 total stats
Whitetails - 1500 total stats
Elk - 1750 total stats
Pronghorns - 2000 total stats

June 25, 2020

early access reveal

It's revealed that Wolvden's early access will open on September 25, 2020.



September 10 - September 14, 2020

Early access sales launch on September 10 with four purchasable tiers. Players purchasing certain tiers could choose their own ID numbers on a first-come-first-served basis. Others would be randomly assigned an ID upon registration, within a certain range of numbers.

Within the first 30 seconds, every Full Moon package was purchased, with the remaining limited packages following in the next few minutes.



A second wave of early access sales was available on September 11, and a third wave was available on September 14.

Every player who purchased early access would receive a Founder badge on their profile upon registration.


September 24, 2020

Beta testing officially ends.

Mel 🏜️
#201

Posted 2022-10-12 00:05:59 (edited)

Early Access


September 25, 2020

Early access officially begins. People who purchased any Early Access package could register and begin playing.

Due to server stress from all of the accounts being created, the site was almost completely inoperable for the first few hours after launch.

For the duration of Early Access, there was a 10% discount on every Gold Cone purchase to make up for issues during the Early Access Sales.

October 10, 2020

Due to some pretty serious bugs which came to light during Early Access, including befriended wolves not properly loading and befriending not loading completely, puppy stages not working, energy not regenerating properly, and more, it's announced that the public release will be delayed.

This group of bugs is the origin of the fan-favorite "Nobaby", who appeared from the befriended wolves who did not load in properly, and were thus defaulted to a brown pup.

Nobaby is a name you'll see pop up relatively often in the community.

The name refers to this pup, a very broken wolf who first appeared during beta testing (under the name Broken), but grew in prominence during Early Access.

It is the result of a new befriended wolf not loading in properly, thus defaulting to a brown-based pup with no features.

The phenomenon was so well-known during Early Access that it spawned a Lunar Event encounter, based off of this comic page. If you look closely, you can also see Nobaby haunting this news post.



October 18, 2020

A Blue Moon background is announced in celebration of a calendar Blue Moon, available from October 19 to October 31. It is not expected to return until 2023.

Update Summary

LOTS of fixes and small updates were made during Early Access! All of them are listed below.

  • Claw Changer is finished and added to the game.
  • Skin Changer is finished and added to the game.
  • Nose Changer is finished and added to the game.
  • Eyes Changer is finished and added to the game.
  • Base Changer is finished and added to the game.
  • Marking Opacity Changer is finished and added to the game.
  • Marking Applicator is finished and added to the game.
  • Wolves can now be chased or sold after 2 hours of entering the pack, instead of one rollover.
  • Admins can now be more easily identified on their den pages, profile pages and on the Members Online list.
  • You can now click on your wolves' images to regenerate them if their stages are not showing properly.
  • Thoughtless personality has been renamed to Scatterbrained.
  • New, easier combo selects for selling to Raccoon Wares to sell multiple items or stacks at once.
  • Tala's Archive has been added to the Help section of the game. This lists all of the quest steps of the quests you've completed, for reference.

  • Mutations can now be searched in Crossroads and the Trading Center.
  • Mutations now display in the wardrobe!
  • Friends list now ordered by name instead of ID.
  • Added notifications about breeding male cooldowns where applicable on the retirement page, removing a breeding male and setting a new one.
  • Tweaked the personality breeding rates - 90% chance of a puppy to be born with a personality out of its parents group, 10% chance for a fully random personality.
  • The Customiser page has been updated to be more clear when you are customising a New Wolf versus an Existing wolf.
  • Forums have been updated to hide posts from users you have blocked, and vice versa.
  • A bump post button has been added. If someone hasn't replied or bumped to a post in the last 5 minutes, it can be bumped. This won't send out subscription notifications.
  • Prairie Chicken encounter has been tweaked to give fewer large carcasses, and instead gives a small carcass.
  • Herb Exchange now remembers your previous selection after the page loads of which herb you traded in (if you have any of that herb remaining) and which herb you're trading for.
  • To prepare for launch, Moonlit Mines background added to Raccoon Wares, all biomes - available only at night time.

  • To prepare for launch, added new markings: Tamaskan Unders (RMA exclusive), Shepherd Heavy (breed deviation only), Butcher (custom), Smudge (custom) and Smudge Heavy (custom + breed deviation)
  • Very minor and subtle tweaks to linearts - Adult wolf had extra strokes added to limb and throat areas, Adolescent had a gentle lineart thinning overall, especially head area. Visible on existing wolves only after image update.

Public Launch


October 19, 2020

Wolvden launches for free to the public. Anyone is now able to make an account, and thousands of people register.

October 29, 2020

Wolvden's first Development Update is posted, announcing the release of lethal mutations and immortality.

Important additions from this update include:
  • Lethal mutations Brachycephaly, Conjoined Twins, Polycephaly, and Polymelia are released.
  • You can now make your wolves Immortal with the use of a Jellyfish.
  • You can now buy immortal territory slots for your pack at the bottom of your Den page.
  • An item which permanently removes mutations, Osha, is added to Raccoon Wares.

November 3, 2020

The Game Development boards are added, where players can submit feedback and provide suggestions for the game!

November 20, 2020

The second Development update is posted, adding more important game mechanics!

Important additions from this update include:
  • Three new marking shapes are added: Cover (custom), Half Cover (custom), and Points (special NBW).

  • Crafting is introduced! You can now find recipes through a variety of means and craft new decors and backgrounds from them.

  • The first explore-bound decoration is added, Expression: Pfflrp, which you can get from licking the Rocky Mountain Toad.

  • You can now receive scars from winning battles against Level 5+ opponents, as long as your lead wolf is Level 10+.

  • Two new rare encounters were added, Egg and Tala.
November 27, 2020

Wolvden has a Black Friday and Cyber Monday Weekend sale! Each GC purchase comes with some bonus GC, and random bonus items.

December 15, 2020

The third Development Update is posted, adding some new breeding mechanics and... Tier 3 bases!

Important additions from this update include:
  • Pair bonds. You can pair any two wolves together to form a bond, which allows and male to breed, even if they're not your breeding male.

  • December gifting. You can now leave gifts for other players during the month of December, for them to open on December 25.

  • New battle opponents are added, foxes, which can drop a rare recipe for the Base Applicator [Fox] recipe!
  • A variety of new fox decors are added to each biome shop in Raccoon Wares.
  • Wolvden's first obtainable Tier 3 base is added, Fox! It's obtainable through crafting. It is from this base that all other Tier 3 bases originated.

  • The recipe of Eye Applicator [Fox] is also added, obtainable from fox battles.
  • A few new craftable decors are added.
December 25, 2020

We received a fun holiday gift, the Anthro wardrobe!

Update Summary

LOTS of fixes and small updates were made during the first few months of the game's opening! All of them are listed below.

  • Base "Dravit" has been renamed to "Dravite"
  • Pup Stages illustration in Grove has been changed to reflect actual pup stage art in-game.

  • Default Puppy eyes received an update of an extra shadow which makes them less pronounced. This change will be visible on existing wolves only in new or refreshed images.
  • The Forum Rules topics have been moved to their applicable boards for better clarity. The Forum Rules board still lists them all in one handy place.
  • Sheep Carcass is now named Dall Sheep Carcass
  • Trade search now includes a "Name" field for all search types (General, Wolves, Items, Currency); previously only wolf trades could be searched specifically by name. The "Keywords" field will search only the "wants" section of trades.
  • Immortal slot expansion has now been enabled on territory pages. Note that this is only the amount of immortal wolves you can own, but will not make a wolf immortal.
  • The Equipper now mentions that items lose a use after being equipped, just for clarity.
  • Herbalist art has been edited, if you still see old one, we recommend clearing your cache - including Crossroads Tokens.

  • Two new subforums have been added to "Roleplaying": "Character Sheets" and "Looking For: Roleplays"!
  • Some forum categories have received slight visual adjustments (eg. "Role Playing" became "Roleplaying", "Looking for Art" became "Looking For: Art", etc.).
  • Game Development boards added with a Sticky Rules post.
  • Reduced the chance of gaining an Open Wound from Hunting.
  • Starting now, when a bug is merged into another existing bug report, the old link for that bug will redirect to the bug it was merged into.
  • Notifications for changes and comments made on bug reports now include the title of the bug report in the notification messages.
  • User logs now include a notice about illnesses on Newly Claimed Wolves when they first join the pack.
  • The rollover screen now gives a warning when there is 30 minutes or less until the next rollover.
  • "Friendly" Personality has been renamed to "Amiable" for better clarification (and not getting mixed up with disposition names).
  • "Stoic" Personality has been renamed to "Aloof" for better clarification (and not getting mixed up with disposition names).
  • "Aggressive" Personality has been renamed to "Combative" for better clarification (and not getting mixed up with disposition names).
  • Clicking the [...] menu on chat posts will now highlight the post and make it "sticky" so the menu doesn't immediately close as chat auto-scrolls (requires refresh)
  • You can now sort your hoard by rotting soonest.
  • Choosing "For Stud" when searching for wolves will now only show studs of players that have been active within the past 7 days.
  • Trade, Wolf, and Member searches now include sortable columns.
  • Collapsible search filter sections will now remember whether they were closed or open. This is per-device, and clearing your cookies will reset them to being open.
  • You can now search wolves based on "Total Markings".
  • "Buy Out" buttons on trades will now require you to confirm the action.
  • When breeding two wolves, any pending stud requests the female wolf has sent out will be automatically rejected/returned.
  • Bookmarks are now ordered alphabetically by their name. This may only update your sidebar after a re-save or change to your bookmarks.
  • Unread notifications, with the exception of Daily Rollover Summaries, can now be deleted from the notification list page./li>
  • Bugbox now has a new notification system. Message notifications will still be sent with admin replies, but when other members reply you will just get a "Bug notification" banner similar to forum subscriptions./li>
  • Adjusted the wardrobe, customiser, etc, to have arrows to click to move marking and decor layers up and down to fix some issues./li>
  • The game now tracks how many rollovers a wolf has been in its pack for. This is reset on being traded and running away. This displays at the bottom of wolf pages and counters begin from today./li>
  • Trades must now be explicitly set as "Private" or "Public" when they are being created. You will be reminded if you set it as "Private" and forget to enter an ID./li>
  • You can now set trades as "Buyout Only" if you are not interested in receiving offers./li>
  • Unique quest item rewards are now untradeable./li>
  • Reduced chances of getting an injury or illness from Large and Medium hunting prey.
  • Feral Cattle and Cattle Carcass were renamed to Feral Bovine and Bovine Carcass respectively./li>

Mel 🏜️
#201

Posted 2022-10-23 23:28:55 (edited)

January - March 2021


January 6, 2021

Development Update #4 is posted. Pair bonds are expanded upon, and a list of features for 2021 is provided, detailing what the developers hope to add this year!



Important additions from this update include:
  • Males in pair bonds no longer have breeding cooldowns.
  • Wolves can be placed in same-sex pair bonds.
  • The amount of pair bond breedings you can use each month increases with territory size.
  • Fishing is teased.

January 26th, 2021

Development Update #5 is posted. The Fishing and Slots minigames are added, as well as new markings and lots of new backgrounds! Additionally, this update marks the release of Custom Decors!

Important additions from this update include:
  • The Fishing minigame is added. You can earn SC from submitting fish as well as from reaching daily and weekly leaderboard positions.

  • The Slots minigame is added, where you can gamble SC for both common and rare items.

  • The Slots game brings with it Wolvden's first breeding items, Red Cocks (guarantees all-male litter), Great Tits (guarantees all-female litter), Black Sages (guarantees 4-pup litter), Blue Sages (guarantees 5-pup litter), and White Sages (guarantees 6-pup litter).

  • New custom markings are added: Undercoat, Snout, and Gentle Unders.

  • Two new Raccoon Wares backgrounds are added to every biome.
  • 9 new crafted decorations are added.
  • New backgrounds are added to the Anthro Wardrobe.

  • Custom Decors! Players can now buy Custom Decor Creators from the Grove to make their own decors, which players can view and purchase on the Custom Decors page.

February 10, 2021

Development Update #6 is posted. This update adds Gene's Hollow, and a few other smaller additions!

Important additions from this update include:
  • Gene's Hollow, a new Crossroads location where you can check your wolves for recessive genes. If your wolf carries a recessive gene, you can find out for a small SC fee!

  • The Scrying Stone no longer display mutations, including both recessive and random mutations.
  • Edits were made to hunting chances which gave stats a greater impact, and proficiency and synergy a smaller impact.
  • Hunting chances are added to scents while hunting to display the likelihood of your wolves succeeding the hunt.

  • You can now Secure your wolves at the bottom of their settings, which prevents you from trading, retiring, or chasing them.

  • A new notice has been added that appears at the top of your Den page when any of your pups are not at 100% survival chance. This can be enabled/disabled at the bottom of your Den page.

  • You can now disable other user's HTML on your Profile page.
After the initial development update, developers faced site-wide concern regarding the cost of Gene's Hollow testing. In response to this, another update was sent out on the same day, allowing players to test for individual genes and adding a carrier report to each tested wolf's page.

In addition, Wolvden's first mini event is announced to be released later in the month!

February 26, 2021

Wolvden's first event, the Lunar Event is released. This event is a recurring, monthly, week-long event, with themes centering around the moon and the color blue.

This event introduces a brand-new explore location - The Dreamlands, which you can access during Wolvden nighttime. You can read more about this event in this guide.

The Lunar event takes place every month, starting on the third Friday at 00:00 and ending on the following Thursday at 23:59. Since its release was a little bit delayed, the first run of the event lasted from 27th February to 5th March.

From exploring in the Dreamlands, players can collect Lunar Tears to use to purchase items from the Lunar Shoppe.

Applicators are cycled in and out of the shop on a monthly basis.

March 15, 2021

Development Update #7 is released, featuring an update to the battling system and some other minor changes!

Important additions from this update include:
  • Battle opponents now perform special moves and have significant differences depending on opponent type.
  • Healing Salves now heal 20 HP instead of 10, and Rich Healing Salves heal 50 HP instead of 20.
  • A Time of Day timer has been added to the Cooldowns page.
March 19, 2021

The second Lunar Event begins, adding the first lunar marking set, new encounters, and trophies!

Important additions from this update include:
  • Selene markings are released.

  • Indigo eyes are released.

  • Raccoon encounters are added to every lunar biome, who you can exchange items/currency with when you come across them to gain rarer items.

  • Lunar enemies can now drop a variety of trophies.
Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • The "Livestreams" subforum has been renamed to "Custom Decors" - post your custom decor sales and offer your custom art services there!
  • You now have to wait between 23:59 - 00:01 server time before submitting a fish to prevent the leaderboards outpacing rollover.
  • You now have to rollover before submitting a fish.
  • Added new information to the scouting pages to better explain the first ever scout vs. continued scouting.
  • KEEP has been renamed to HOLD in the Fishing minigame, for better clarity.
  • Any fish you're currently holding will be kept if you accidentally navigate away from the game or refresh the page.
  • The submit timer in the fishing game remains even if you navigate away from the page or refresh.
  • The fishing game should automatically mute itself on mobile when it is not the active tab in your browser.
  • 3 FAQ questions have been added under 'breeding' to better explain mutations.
  • Moved Wise Fox art to be in a higher position on the scene.
  • Added a "Lunar Event News Recap (TL;DR)" to the bottom of the "Lunar Event News" post.
  • The fishing biome leaderboards have had the score submission time adjusted to be a 'time ago' format, rather than the 24 hour clock. i.e. A fish was last submitted 23 seconds ago, rather than the timestamp itself.
  • The forums now have a hover over with the exact timestamp for when a topic was updated, if it displays in the 'time ago' format.
  • The bugbox now has a hover over with the exact timestamp for when a bug report was updated, if it displays in the 'time ago' format.
  • PMs now have a hover over with the exact timestamp for when a message was sent, if it displays in the 'time ago' format.
  • Added a checkbox to the Item Catalogue to exclude Custom Decors
  • Adjusted the description for the Random Marking Applicator to remove the "(No event markings yet)" portion.
  • We have posted a topic regarding a fix for Safari/iOS, Dropbox, and CSS issues: https://www.wolvden.com/chatter/topic/394113
  • Hunting now logs total current proficiency when gained, along with any stats that are gained.
  • Added in a 'secured' icon on den pages for secured wolves.
  • Can no longer chase a nursing mother with at least one secured puppy.

Mel 🏜️
#201

Posted 2022-10-25 12:08:52 (edited)

April - June 2021


April 1, 2021

As an April Fools prank, the site is given a very bright, very Comic-Sans layout.

April 15, 2021

The third Lunar Event begins, adding a new base and new decors.

Important additions from this update include:
  • Luna, a Special Medium * base, is released.

  • Lunar Claws, Nose, and Skin are released.

  • Purple eyes are released (by this point, people are getting tired of purple eye applicators).

  • New backgrounds and decor are added to the universal Lunar Shoppe as well as some individual biome shoppes..
April 20, 2021

Development Update #8 is posted. The first wolf variant is added, as well as some adjustments to features and lots of decors!



Important additions from this update include:
  • The recipe for Pose Variant [Sentinal] can now be rarely obtained while rescouting.

  • Pose Variant [Sentinel] can be crafted and added to a wolf to change their pose.

  • Varient Removal items can now be purchased from Raccoon Wares.

  • Gifting is added, which allows players to send each other things with no exchange.

  • Custom decors can now be updated by the person who submitted them.
  • Wolves chased after the age of 5 years old will now have their age re-rolled if they are found again by another player later.
  • An in-game year counter has been added to the sidebar which corresponds with how many rollovers your account has.

  • 8 new craftable decors are added, and 42 new craftable backgrounds.


May 17, 2021

Development Update #9 is posted. This update adds a new location, the Enclave, a long-awaited dark theme, new den display options, and a few other smaller features!

Important additions from this update include:
  • A dark theme is added, which you can switch to on your Profile page.

  • The den display options are added which allow you to view your wolves' headshots on your Den page. You can switch between display options at the bottom of your Den page.
  • A new location, the Enclave is added. Here's players can complete puppy quests, turn in unneeded pups for SC, and adopt pups that other players have left.
  • The method for obtaining trophies is adjusted. Now, trophies drop from any opponent over level 5 as long as your lead is level 10 or higher. The chance for trophies dropping increases with lead wolf level.
  • The amount of caves you can have is increased to 10.
  • You can now heal your wolf from the Diagnose tab on the Herbalist page.

May 21, 2021

Lunar Event #4 begins, adding new markings, eyes and a set of decor.

Important additions from this update include:
  • Luna markings are released.

  • Azure eyes are released.

  • Two new sets of body decors, Gentle Cnitharian Accents and Gentle Cnitharian Tendrils, are added to the Lunar Shoppe.

June 18, 2021

Lunar Event #5 begins, adding a new base, accents, eyes and decor.

Important additions from this update include:
  • Losna, a Special Dark * base, is added.

  • Lusxnei Claws, Nose, and Skin are added.

  • Lux eyes are added.

  • A variety of new biome-specific items are added to the Lunar Shoppe.
  • The first special lunar event is announced to be planned for July.
June 23, 2021

Development Update #10 is posted, adding puppy training and raffle studs!

Important additions from this update include:
  • A puppy training location is added to the Crossroads, where weaned pups can be trained in specific stats, which they will gain when they reach adulthood.
  • Wolves can now be given the Mentor role if they are at least Level 5 and 5 years or old, a role which can teach any pup training lesson.

  • The news page is updated, adding a Recent Update Ticker, Polls, Site Notices, and a Raffle Stud section.
  • Raffle studs are added, which you can access when your lead wolf is Level 10. Every week, a new raffle stud is announced, which you can enter the raffle for for a chance to breed to the stud. These studs release exclusive markings and eyes.
  • Dust eyes, a raffle stud-exclusive trait, are added.

  • The Dark Brown Panda marking, a raffle stud-exclusive trait, is added.
June 25, 2021

Wolvden's first Community Update is posted. These updates are small and typically only announce the new raffle stud and poll.

Important additions from this update include:
  • Smoke eyes, a raffle stud-exclusive trait, are added.

  • The Black Wings marking, a raffle stud-exclusive trait, is added.
Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • Inbox "Saved" folder will now show a counter if it contains any unread messages.
  • For consistency, opponents previously described as Aggressive or Fearless in the tooltip, are now always described as Fearless.
  • For clarity, the "Regular Bite" modifier has been renamed to "Base Modifier".
  • When searching trades, the number of "Wolves" now includes nursing pups to be more accurate.
  • Custom Decor - all stages .psd has been updated with Sentinel pose!
  • Increased the drop rate as well as encounter chance of Lunar Essence in Explore.
  • When choosing a variant in the Custom Decor editor, it will now allow you to only select the available stages for that particular variant/mutation. For example, Brachycephaly only applies to the Puppy stage.
  • Deceased wolves will now start recording their carrier reports and personality from the point of this update (we cannot restore this for already deceased wolves).
  • Small boost to Seal Carcass uses, from 10 to 15.
  • Wolf pages now display who they were bred by, which is the owner of the female wolf at the time of breeding.
  • The text has been clarified when receiving a nesting error that no wolves were nested.
  • Renamed the achievement "Some Kind of Puppy Mill" to "Some Kind of Puppy Spam".
  • You will no longer get a message stating that the user's inbox is full when trying to send a message to an Admin with a full inbox.
  • Changed name of a plant Decor from "Iron Cross" to "Four-Leaf Sorrel".
  • Scrying is now more reliable when loading pairing results. If an image fails to load, you can click the "Loading..." placeholder to try to force it to display.
  • The Scrying Stone now offers the option to choose a wolf from your pack. You are still able to type or paste in IDs manually for wolves that aren't in your pack!

Mel 🏜️
#201

Posted 2022-10-25 13:56:45 (edited)

July - September 2021


July

A summary of this month's community updates.

  • Storm eyes, a raffle stud-exclusive trait, are added.

  • New raffle stud-exclusive markings are added, Black Lupos, White Lupos, White Inverted Panda, Brown Panda, and Black Wings Heavy.
  • A combo color for a raffle marking shape is added, Silver Lupos.
  • A few new features are added to the new HTML editors, a "Clean Old Formatting" button, keyboard shortcuts, and tab indenting.
  • A design contest is announced for the leader of the Raffle Stud pack! Players could submit one design into this contest for a chance winning and the design being applied to the wolf.

A few polls are run hinting towards upcoming features.
  • Flaming objects are voted as the preferred next Lunar Shoppe environmental decor set. Other options were fungi and mushrooms, Cnitharian jellyfish-like plants, and bioluminescence on rocks.
  • Humans are voted as the most highly anticipated future battle opponent, among Condors, Alligators, and American Crocodiles.
  • Flowers in a variety of colors are voted as the preferred next Raccoon Wares biome-specific decor set. Other options were small critters, environmental (logs, rocks, etc.), birds, and non-flower plants.
July 16, 2021

Lunar Event #6 begins, added new markings eyes, shoppe offers, and opponents.



Important additions from this update include:
  • Losna Markings are added.

  • Lumino eyes are added.

  • Two universal backgrounds are added to the Lunar Shoppe.
  • 13 new lunar opponents are added to the Dreamlands.

July 23, 2021

Development Update #11 is posted, added adolescent apprenticeships and adjusting some site features.

Important additions from this update include:
  • Adolescent apprentices are added, unlocked on your 12th rollover, which allows you to send adolescents along with your wolves to gain role experience.
  • The pupsitter interface was overhauled.

  • A new HTML editor was added. Coding from before this update may be broken, and CSS added to your Den page before this may no longer work. Spoilers can now be used in text.

  • CSS can now be added to your den in a simple CSS Files box. You can have multiple CSS layouts, and even layouts that change based on site theme.
  • A short HTML guide was posted to help with the new HTML update.
August

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Red Wings, White Wings Scarce, Cream Inverted Panda, and Black Panda.
  • Combo colors for a raffle marking shapes are added, Auburn Wings, Silver Wings Heavy, Silver Wings Scarce, Sterling Wings Heavy, Sterling Wings Scarce
  • The winner of the Raffle Stud pack leader design contest is announced and the design is applied to the wolf.
  • Tier 3 breeding is slightly adjusted to make getting Cool bases a bit less common and increasing the chances of getting other bases, following a concerned report about Cool bases being much more common.

A few polls are run hinting towards upcoming features.
  • It's noted that a storyline will be included in the upcoming month-long event. Of the options provided, most players voted on having choice options, influencing how the story will end based on their choice.
  • A poll is run about the core genre for the upcoming event storyline. Of the options, Horror had the most votes with Fantasy just behind it, but he winner of the poll was "Why not all?".
August 20, 2021

Lunar Event #7 begins, marking the first Special Lunar Event. All previous applicators returned, and exclusive decor was added.

Important additions from this update include:
  • Saeculorum eyes are added.

  • New universal and biome-exclusive decors and background are added to the Lunar Shoppe.
  • An exclusive Seasonal Blue Moon background is added, next returning in August 2024.
  • 12 new lunar opponents are added and opponent trophy drops were updated with new items.

August 25, 2021

Development Update #12 is posted, introducing a questing overhaul and a variety of smaller adjustments.

Important additions from this update include:
  • You can now take three daily quests each day, up from the previous one a day.
  • Six achievements are added relating to completing quests.
  • You can now have 200 Dynasty slots, up from 100.
  • Herbalist proficiency and level now contribute to the time it takes to forage. Beginner Herbalists take 60 minutes, and Level 20 Herbalists with 100% proficiency take 30 minutes.
  • The Herbalist page now has a Medicine Stock List of every medicine you own.
  • New biome-exclusive bird decors are added to Raccoon Wares.
  • Lots of craftable decors and backgrounds are added, with some recipes dropping as trophies, some from encounters, and some from foraging.
September

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Dark Brown Wings Heavy, Brown Lupos, Black Wings Scarce, and White Wings.
  • Feedback forums are opened to allow discussion for two upcoming features, Feeding/Care Changes and Clans.

A few polls are run hinting towards upcoming features.
  • Upon asking if seasonal, biome-exclusive decorations should be added to Raccoon Wares, the poll showed an overwhelming yes.
September 17, 2021

Lunar Event #8 begins, adding a new base, accents, eyes, encounters, and recipes.

Important additions from this update include:
  • Moonlight, a Special Medium * base is added.

  • Noctiluca Claws, Nose, and Skin are added.

  • Nightglow eyes are added.

  • 30 new explore encounters are added across all biomes.

  • 8 recipes are added which drop from lunar explore encounters.



September 25, 2021

Development Update #13 is posted, a late Early Access Anniversary update introducing raffles.

Important additions from this update include:
  • An anniversary item, the Meat Pie, is added, which you get from rolling over on your account's creation date. The Meat Pie is a five-use item which increases your wolf's energy to 100%.

  • Raffles are added with a new location in the Crossroads.

  • New universal and biome-specific items are added to Raccoon Wares.
Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • Parts of rollover have been adjusted to make the entire process faster.
  • When customising an existing wolf with a variant set, the variant information will persist through customisation.
  • The "Breeding Projects" subforum has been renamed to "Projects & Records" - our staff team will be relocating all personal diary, record, "Do Not Reply", etc. topics to this subforum.
  • Choosing a lethal mutation puppy for your lead wolf after retiring is no longer possible.
  • Text limits have been bumped up for den pages, profiles, and forum posts from 10,000 characters to 20,000 characters.
  • Wolf bios now support the "Preserve line breaks" option and have had their character limit increased to 20,000.
  • A new "Clean Old Formatting" button has been added to the HTML bar. It can be used to help make your old code more readable.
  • A new topic has been posted with information on how to use the recently added HTML bar. Read more here!
  • The combo marking "Sterling Lupos" has been added to the game.
  • The Crafting page has been optimized to load more quickly.
  • Collecting medicine from the Herbalist no longer counts towards the Craft an Item quest.
  • Battling Reptiles as a quest has been removed from the quest pool.
  • Specific Item quests should no longer ask for large carcasses (anything over 12 base uses).
  • Herbalist recipes have been tweaked to display more efficiently when many herbs are owned.
  • The Leaderboards page now shows the approximate time until the next refresh at the bottom of the page.
  • Number of uses has been added to the Medicine Stock on the Herbalist page.
  • "Base Uses" added to each item in the Item Catalogue.
  • The "Create Trade" page has been optimized and should now load more quickly.
  • The spam prevention to forum threads has been adjusted to be time based only.
  • Raffle listings are now paginated.
  • You can now view the tickets and entries you have purchased at the bottom of a raffle's page.
  • The option to manually finish a raffle is available again.
  • The delay for raffles to automatically end when their criteria is met has been removed. Raffles that meet their "Automatically end if..." settings will now be processed much more quickly!
  • Raffle descriptions now allow HTML.

Mel 🏜️
#201

Posted 2022-10-26 00:18:41 (edited)

October - December 2021


October

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, White Wings Heavy, Yellow Lupos, Dark Brown Wings Scarce, Henna Panda, and Beige Inverted Panda.
  • Combo colors for the raffle marking shapes are added, Silver Wings, Sterling Wings, Ducat Lupos, and Sepia Lupos.
  • Players can now Support or Oppose game development topics. This vote is visible only to site admins.

A few polls are run hinting towards upcoming features.
  • In regard to the upcoming karma system, a small majority of players prefer to have special karma button interactions within encounters rather than karma-unlocked encounters.
  • When asked for preference on the name for upcoming social groups, Clans won, with Guilds and Lodges following closely behind.
  • When asked for preference on the next adult wolf pose variant, most players voted on a resting/laying down pose, relaxed (facing right). This pose was later added as the Relaxed pose variant.
  • A poll was run for the next released lethal mutation. Between Diprosopus (Joined Two Heads) and Cleft Palate, Diprosopus won.
  • Players voted that the next natural-looking marking released should be a NBW-exclusive marking.
October 14, 2021

Lunar Event #9 begins, adding new markings eyes, and shoppe offers.



Important additions from this update include:
  • Moonlight Markings are added.

  • Bioluminescent Indigo eyes are added.

  • 40 new decors are added to the Lunar Shoppe.

October 19, 2021

It's Wolvden's 1 Year Anniversary!. On this day in 2020, Wolvden first opened to the public. To celebrate, there were a lot of festivities!

Important additions from these updates include:
  • A road-map of the next year is provided. Many, but not all of these features will be added, like hoped!
  • New Anniversary decors are released, only claim-able for a few days. So far, these items have not returned.

November

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Red Panda, Honey Inverted Panda, Red Wings Scarce, and Dark Brown Lupos.
  • Combo colors for the raffle marking shapes are added, Auburn Panda and Deira Inverted Panda.

A few polls are run hinting towards upcoming features.
  • Players voted on which animal should be used as inspiration for the next craftable base applicator. American Badger won, and a Badger base was added later on. Wolverine came in second, Caribou came in third, then Elk, then Grizzly Bear.
November 1, 2021

Wolvden's very first month-long event, Coigreach begins, lasting for the month of November. The event features brand new explore content and a detailed storyline! This event will return every November.

Players could explore new encounters and complete favors in exchange for Smoky Quartz , which could be used to purchase items from the Badger Cave.

Important additions from these updates include:
  • Two new Special bases, Moss and Clover.
  • Two new marking colors, Moss and Clover.
  • Wisp eyes.
  • A full event storyline, new encounters, and a variety of decors and backgrounds.
Novembter 19, 2021

Lunar Event #10 begins, adding a new base, accents, eyes, encounters, and recipes.

Important additions from this update include:
  • Turquoise, a Special Light * base is added.
  • Verdigris Claws, Nose, and Skin are added.
  • Bioluminescent Teal eyes are added.
  • 8 new universal decors are added to the Lunar Shoppe.
  • A special lunar event is announced for December.
November 26, 2021

Wolvden hosts a Black Friday/Cyber Monday sale! Bonus GC is added to every purchase made during this weekend, and more exclusive decors are added to a possible prize pool.

December

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Brown Wings, Red Lupos, Cream Lupos, Red Wings Heavy, and Yellow Inverted Panda.
  • Combo colors for the raffle marking shapes are added, Auburn Lupos, Tuff Lupos, Zircon Lupos, Auburn Wings Heavy, and Auburn Wings Scarce.
  • The "Giveaways" chat channel is added, where players can offer giveaways for free things.

A few polls are run hinting towards upcoming features.
  • Players vote on which animal should be the first craftable realistic mask decoration. Lynx won, with Elk in close second, followed by Bear, Cougar, Boar, Wolverine, and Bison. So far, Lynx and Elk masks have been added to the game.
  • Players vote on new explore interactions with ravens, with trade interactions winning over playful encounters and battles.
  • Players vote on what ravens should offer in future trade encounters. Raven-themed items, spooky, and Lovecraft-inspired trinkets won over human-made items, shiny things, craftable junk, and items only from the wilderness.
  • When asked if they think the recipe for Pose Variant [Sentinel] is too difficult to come across, the majority of players answered that a slight increase in drop rate could be good.
December 1, 2021

December gifting begins!

Until December 25, players can leave gifts for each other, which everyone can open at the end of the month.

December 16, 2021

Lunar Event #11 begins, a special lunar event adding new eclipse decors.



Important additions from this update include:
  • Bioluminescent Blue eyes are added.

  • 3 limited-time eclipse decors are added to the Lunar Shoppe. These won't be returning for a very long time!
  • Two winter-exclusive backgrounds are added to the Lunar Shoppe.
December 20, 2021

Development Update #14 is posted, announcing some changing to feeding and care.

Important additions from this update include:
  • You can now use Feed All Play All (FAPA) on an individual cave level.

  • You can now feed and play from stacks of items, rather than having to go to the individual item.
  • Remnants are introduced. These items drop from food and amusement items which were used in crafting recipes. Now, the remnants are used in crafting recipes while the items can remain as food and amusement.

Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • The Raffle creation page now displays a notice for how many unique participants are required for a raffle to award prizes.
  • Raffle cancellation messages will now be more clear as to why a raffle was cancelled.
  • You can now add your support or objection to Game Development topics.
  • When viewing the list of raffles, there is now an indicator on raffles that you have entered. Hovering or tapping on this indicator will show you how many entries you have in the specified raffle.
  • Trades should clear more quickly from search results now. "Trade not available" should rarely, if ever, be seen.
  • Raffle search is now available!
  • Food contained in trades that is on its last day before spoiling will now be highlighted red, similar to how it is displayed in the hoard.
  • Added new item category: 'Lore' for future items.
  • Added a new marking colour - Henna! It is only available in one marking shape for now.
  • Account-bound items can no longer be equipped to wolves that are up for trade or in a raffle. Likewise, wolves with account-bound items equipped can no longer be put up for trade or raffle.
  • A new "Event Currencies" table has been added to your Currency Log page to display amounts of all currencies collected.
  • Added the current event's currency to the sidebar when an event is active.
  • When switching out a Herbalist, the number of recipes that can potentially be lost has been reduced to a maximum of 3.
  • Heat rollover indicators have been adjusted to match other cooldowns. This means the first day of heat will read as 4 rollovers left, and the last day will be 1 rollover left. The amount of rollovers a wolf is in heat hasn't been changed, but it won't show 'In heat for 0 rollovers' anymore.
  • News page now gives a visual indicator when a news post has been locked.
  • News forum is now ordered by ID, and no longer displays when a news post has been bumped.
  • Locked posts can no longer be bumped.
  • Feed/Play From Stack now auto-selects the next wolf in the list.
  • Added a new Stockpile subforum: Giveaways. Topics posted here can be linked in Giveaways Chat.

Mel 🏜️
#201

Posted 2022-10-26 00:45:52 (edited)

January - March 2022


January

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Dark Brown Wings, Red Inverted Panda, Brown Wings Heavy, and Honey Wings.
  • Combo colors for the raffle marking shapes are added, Doubloon Inverted Panda, Ducat Inverted Panda, and Zircon Inverted Panda.

A few polls are run hinting towards upcoming features.
  • When voting for a new scar set, most players choice that scars should be found when making choices in explore.
  • In a poll about body ornament decors, most players expressed a preference for fabric, leather, or pelts, with subtle decors that don't cover much (strings, wraps, etc.) coming in a close second. Armour-like pieces came last in this poll.
January 21, 2022

Lunar Event #12 begins, adding new markings eyes, and shoppe offers.



Important additions from this update include:
  • Turquoise Markings are added.

  • Sapphire eyes are added.

  • 9 new decors are added to the Lunar Shoppe.

January 29, 2022

Development Update #15 is posted, announcing further updates to systems added in the previous development update, and a bunch of new decor!

Important additions from these updates include:
  • You can now filter your Hoard and the Item Catalogue by items that drop Remnants.

  • Items now tell you if they drop a remnant when you click on them in your Hoard or the Item Catalogue.

  • You can now shred items which drop remnants in order to automatically get that remnant without having to use up the item. This will return Amusement or Meat scraps with an equivalent amount of uses.

  • Nesting Material can now only be crafted with remnants of amusement items previously usable.
  • 36 new crafting recipes are added.
February

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Brown Wings Scarce, Honey Wings Heavy, and Honey Wings Scarce.
  • Combo colors for the raffle marking shapes are added, Dinar Wings, Dinar Wings Heavy, and Dinar Wings Scarce.
  • On Valentine's Day, players could claim a free gift on the News page, a Flamingo Carcass! This is a completely normal carcass, but had not been seen before this day.

A few polls are run hinting towards upcoming features.
  • A poll regarding subtle environmental decors revealed that most players preferred light ambience (darkness, shadows, rays of light) over more weather effects and smoke or color tints.
  • When asked about marking preferences, most players wished for more unusual shapes. More undertones and more top/dorsal covers were less popular votes.
  • Most players voted that they would support an adjustment to biome loss when your lead wolf retires. An adjustment to this mechanic was made shortly afterwards.
February 18, 2022

Lunar Event #13 begins, adding a new base, accents, eyes, encounters, and recipes.

Important additions from this update include:
  • Airglow, a Special Dark * base is added.

  • Moonbow Claws, Nose, and Skin are added.

  • Moonglow eyes are added.

  • 21 new lunar explore encounters are added.

March

A summary of this month's community updates.

  • Updates to the Play All tool were made which allow you to only use Amusement Scraps or to exclude Acorns.

A few polls are run hinting towards upcoming features.
  • A majority of players voted that the Relaxed variant's eye highlights should be made more visible.
March 1, 2022

Development Update #16 is posted, releasing a new variant and some other small adjustments!

Important additions from these updates include:
  • The Pose Variant [Relaxed], which can be purchased from the Grove for 3 GC.

  • New encounter flavor text is added to every biome.
  • In anticipation for a future update, wolves now gain 2-5 synergy points per hunt, up from 0-1.
  • RMAs have been adjusted to make combo markings less common.
March 18, 2022

Lunar Event #14 begins, adding new markings eyes, and shoppe offers.



Important additions from this update include:
  • Airglow Markings are added.

  • Somnium eyes are added.

  • 5 new universal backgrounds are added to the Lunar Shoppe.
Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • Wolf images will now generate with the proper colors and appear as they do in the Wardrobe. To refresh the images of existing wolves, you can click on their image on their page. Applying or removing decors or markings (or otherwise changing their appearance) will also cause their image to regenerate.
  • Extended the online status indicator to 35 minutes for continuity across games.
  • When searching for wolves, there is now an option to only show wolves that have rolled over today.
  • Updated positioning of Featured Wolf "inset portrait" for when Lead Wolf has Relaxed pose.
  • Play All now prioritises Amusement Scraps over any other Amusement items.
  • Added the "Illness" icon when a wolf gains an illness to scouting, hunting and feeding rotting food.
  • Added to My Reports in the Bugbox upvoted bugs that have been given a "Fixed" or "Not a Bug" designation for easier review.

Mel 🏜️
#201

Posted 2022-10-26 01:18:47 (edited)

April - July 2022


April

A summary of this month's community updates.

  • A 10-minute timer was added to the Sales chat.
  • A Claim button was added to the Giveaways chat to allow you to request a giveaway.

A few polls are run hinting towards upcoming features.
  • When asked about group-themed decors, most players hoped for decors of wolves doing a variety of activities to make a busy scene. The second option, unique emblems, flags, and symbols, and the third option, special nobility decors showing off a variety of ranks, came close.
  • For group-themed wolf decors, most players preferred to have natural, realistic fur patterns.
April 1, 2022

As an April Fools prank, all text in chat is UwU-ified.

April 13, 2022

Development Update #17 is posted, adding Groups!

Important additions from these updates include:
  • Players can now create a Clan, Guild, or Lodge, a community group others can join. Groups have their own forums, hoard, bank, and customizable options.
  • You can now block messages from other players, new players, or players who you aren't friends with.

  • A "Groups" chat channel was added where groups can be advertised.
April 15, 2022

Lunar Event #15 begins, adding a new base, accents, eyes, encounters, and recipes.

Important additions from this update include:
  • Caelum, a Special Medium * base is added.

  • Sacer Claws, Nose, and Skin are added.

  • Insomnium eyes are added.

  • 16 new universal decors and backgrounds are added to the Lunar Shoppe.
  • 4 new recipes are added which drop from Pherris and Volukros opponents.
April 30, 2022

Following some miscommunication, changes to marking opacity during breeding were made. Now, when breeding markings, there is a 75% chance of a marking passing if both parents have a matching marking in the same slot, otherwise 50% chance of a marking passing. Once a marking passes, its opacity is then averaged across the parent's opacities for that slot, and then randomised with a -10 to +10 range. If the marking's opacity drops to below 1% due to the randomisation, it will be corrected to 1% and will remain on the wolf.

May

A summary of this month's community updates.

  • New raffle stud-exclusive markings are added, Black Cougar, Brown Cougar, Henna Cougar, and Honey Cougar.

A few polls are run hinting towards upcoming features.
  • Players voted that the next raffle marking pattern should be inspired by Raccoons. In second were Skunks, followed by Coatis and Tapirs.
  • Players voted that the next realistic mask decoration should be based on Jaguars. Deer came in second followed by Alligators, Bears, and Cougars.
  • When asked about body coverage decors, most players voted for more flowery/foliage ornaments. Taxidermy/bone ornaments came in close second, followed by feather ornaments and then string/wrap ornaments.
May 6, 2022

Development Update #18 is posted, announcing some major hunting changes, and some other tweaks!

Important additions from these updates include:
  • You can now send hunts out to biomes you do not live in, with the hunt time increasing the further away the biome is.
  • You can now send out multiple hunting parties at a time if you have enough territory slots.
  • There is now a small chance for hunters to bring back a critter carcass as a consolation prize for failed hunts.
  • Seasonal hunting debuffs have been lowered in harder biomes.
  • When retiring your lead wolf, you now keep the two biomes nearest you unlocked, rather than the whole map being wiped.
  • Badger, a new craftable base, is added, with its recipe dropping from Badger opponents.

  • Sallander, a new rare NBW marking is added.

  • Cougar, a new raffle stud-exclusive marking is added.

May 20, 2022

Lunar Event #16 begins, a special lunar event during which all applicators returned.



Important additions from this update include:
  • Selenelion eyes are added.

  • An eclipse-exclusive decor and background are added to the Lunar Shoppe. These will next be available in 2023.
June

A summary of this month's community updates.

  • A new raffle stud-exclusive markings are added, Red Cougar.
  • New combo colors for the raffle marking shapes are added, Dinar Cougar and Auburn Cougar.

A few polls are run hinting towards upcoming features.
  • Most players were in favor of having passive HP regeneration on wolves throughout the day.
  • When asked about a nesting/pregnancy pose, most players voted that the pregnant wolf's belly should be shown.
  • Regarding upcoming encounters and decors, and deciding between crows and ravens, most players expressed indifference. Between the two, however, Ravens were more popular.
June 10, 2022

Development Update #19 is posted, with a whole bunch of minor updates!

Important additions from these updates include:
  • Inbreeding coefficient, instances of inbreeding, and generation are added to each wolf's family page.

  • Marking tiers are now visible on each wolf's page.

  • The daily stat cap for non-lead wolves is raised to 4, up from 2.
  • Max dynasty slots is increased to 400 and max immortal slots is increased to 20.
  • You can now scry any wolves together regardless of age.
  • Wishlists are added, where you can display items you want. You can add items to it from the Item Catalogue.

  • You can now retire your lead wolf into immortality as long as you have a Jellyfish and a free immortal slot.

  • EXP gains for Hunters and Herbalists have been increased to help balance better with Scouts.
June 17, 2022

Lunar Event #17 begins, adding new markings eyes, and shoppe offers.



Important additions from this update include:
  • Caelum Markings are added.

  • Saros eyes are added.

  • 7 new universal encounters are added.

July

A summary of this month's community updates.

  • A new Art Production Twitter is created, where site artists occasionally post art updates about Wolvden and Lioden.

A few polls are run hinting towards upcoming features.
  • Chipmunk stripes are voted most popular as the next NBW-exclusive markings theme, followed by more natural wolf markings and American deer unders.
  • When asked what players would like to see more of regarding Lunar decors, most people asked for more body extensions such as frills, growths, morphs, etc. In second place were more wolf body ornaments, followed by biome-specific flora and animals, then more general environment decors, and lastly glowing mushrooms.
  • Players vote that they would like to see more variety in environmental explore encounters, with animals encounters being in close second and battle encounters coming in last.
July 14, 2022

Lunar Event #18 begins, adding a new base, accents, eyes, encounters, and recipes.

Important additions from this update include:
  • Artemis, a Dark Medium * base is added.

  • Apollo Claws, Nose, and Skin are added.

  • Electric Blue eyes are added.

  • 7 new universal decors and backgrounds are added to the Lunar Shoppe.
  • 3 new exclusive supermoon decors are added, which will return everything a supermoon falls in July.

Update Summary

Some updates are posted sporadically throughout the month, on the Game Updates page.

  • Group admins can now see who made anonymous bank deposits, as well as choose to disable anonymous notes (available under Manage > Overview > Features & Settings).
  • You can now hide the "Groups" section on your profile page from other players.
  • Pups received as part of a trade will now be protected if the recipient cannot access their account until the following rollover and would otherwise die from lack of protection.
  • Swine Carcass and Seal Pup Carcass uses lowered from 10 to 9 (Small Carcass match)
  • Dall Sheep Carcass and Elk Cow uses raised from 12/16 to 17 (Large Carcass match)
  • Stoat Carcass uses raised from 1 to 3 (Critter Carcass match)
  • Updated the item selector in the Trading Center search and Raffle search for improved performance.
  • Based on the poll results, Relaxed pose received a visible boost to eye shine - for the eye colours that feature it. Some do not due to glow (ie. Wisp)
  • Visual change, but a fix - Sentinel had Irish markings unfinished - the hind legs had no coverage. This is now changed and requires clearing cache or refreshing wolf images.
  • Visual change, but a fix - Relaxed variant had Half Cape and Half Cape ticking markings show up as full "Cape" marking. This is now changed and requires clearing cache or refreshing wolf images.
  • Custom Decor .psd is now updated for all stages
  • Item & wolf selectors with icons now support vertical resizing.
  • When searching for items in the Trading Center or as Raffle prizes, you now have the option of excluding Custom Decors from the list as well as only showing Custom Decors.

Mel 🏜️
#201

Search Topic