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Raccoon Wares: Marking Opacity Randomizer

Raccoon Wares: Marking Opacity Randomizer
Posted 2020-11-10 14:13:28

Hi devs!

While considering SC options for wolf customization, I noticed there is very little in that regard. At the moment, it is just decor and aging/mutation-removing items. This is in contrast to Lioden, which has a few customization items for sale, mostly randomizers but also the Marking Opacity Changer.

A lot of the time on Lioden, I find that I need to adjust the opacity of my lion's markings to be fully satisfied with it. While I have not played Wolvden long enough to run into the same issue, I know it will happen. On Lioden, it is very helpful to have on option to change the marking's opacity using SB.

I understand that, when something has been omitted that is present in Lioden, it is on purpose, so I am not going to suggest the Marking Opacity Changer be available for SC.

Instead, I'm suggesting we have access to a randomizer item for SC to have some way to change unfortunate opacities. This item would let you choose a specific marking on a specific wolf to randomize its opacity, and it would change it to any percentage between 1 and 100.

This would make it so players could choose to gamble SC to improve their wolves' looks, but would leave the GC Marking Opacity Changer as the superior choice if they want to have full control.

In order for this to be added to the game, it would require artwork for the item itself (probably an edit of the Marking Opacity Changer item, so not much), coding for its function, and minimal writing for the item description.

Thank you for considering my suggestion!

Before
#8638

Posted 2020-11-10 15:02:09

Not a bad idea - right now GC aren't very expensive, but that will change, and it'd be nice to have some minimal customization options for SC.


Nika
#10475

Posted 2020-11-16 16:44:36

Honestly, this is a 10/10 idea. I can't see and horrible butterfly effects from this since it's completely random, it wont devalue the changers in grove, and people are taking a risk.


Slothie
#2938

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