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Pupsitting changes

Pupsitting changes
Posted 2020-11-06 11:07:28 (edited)

Hi, devs!

After losing a couple of my favorite pups, I thought that it might be nice to be able to assign the same pup to multiple pupsitting slots. (e.g. assign a single pup to two or more pupsitting slots to increase their protection). In addition, for more experienced pupsitters, this extra protection could be converted into stats (almost like the pup is being mentored by the pupsitter). I think that this change, which would involve a tweak in coding (and possibly writing), could help decrease some frustration while also not detracting from the difficulty of the game. 

Thank you for considering my suggestion!

arin
#17908

Posted 2020-11-06 11:20:06

Hhhhmmm, I get your frustration but I'm not sure yet. But I am thinking this might make it too easy to guarantee pup survivability? I am also not sure if that's necessarily bad especially because it will require you to use and care for another wolf until the pup is grown. Someone else was suggesting an item to assure pup survival which may hurt this proposal because if the sute did go that route than we wouldn't want the pupsitter role to be able to provide the same service.

I would like to have the pupsitter role fleshed out some more. It's kind of weak especially compared to the others. That might be by design as it's not intended to be a full time duty. 

I am just trying to think of any drawbacks. Maybe someone smarter than me will comment one way or another to help me make up my mind.


QueenOfFrowns
#3910

Posted 2020-11-06 11:22:11

I agree that something needs to change for pupsitting to make it easier for us to ensure protection. Because the split between how much protection is actually available vs large litter sizes consistently, if hugely frustrating. I just don't know that this is the option. I like the way you're thinking though. 

I was personally thinking maybe a purchasable item to increase the protection of a single pup to keep this from happening. But something def has to change. 

50/50 on this particular suggestion. 

Nezumi
#575

Posted 2021-07-08 05:21:16

Ehhhh, I'm sorry, no support :") cool enough idea, but I don't really see it happening. I like the suggestion above me, though, the one that suggests items to increase chances ^^

I'm still a noob with a small pack, so I'm sure I'll share the frustration more as my pack grows. However, perhaps the answer could be as simple as being able to get more pupsitters? 

bluerones
#39781

Posted 2021-07-08 19:34:50

I'm not sure if this is the solution bro the pupsitter problem. I agree the role is in desperate need of repair but yeah... I have nearly twenty wolves in my pack and am constantly producing pups as I love breeding, so while I haven't had this issue in particular due to having dedicated sitters they are losing valuable Exp from other roles because of it. 


Phantom
#44024

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