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Moving the "Map" button in Explores

Moving the "Map" button in Explores
Posted 2020-11-03 09:36:24

Hello!

Just a simple suggestion, I think it'd be better if the map button that takes you to the main explore page was a bit more separated from the Herbs icon, maybe even as a separate button above or below the encounters art or in the bottom right corner. 

I'm not sure if this is a problem for a lot of people but I must've clicked the Map button several dozen times now on accident when trying to heal my lead. 

I don't think it'd be difficult from a coding perspective but the art may need to be tweaked. 

That's all, thanks for reading!


Jato
#1616

Posted 2020-11-03 09:45:54

I agree! It's really close to the pouch and I've clumsily clicked away from explore by accident because of it.

I usually only go to heal my wolf right before a battle if he needs it, and I don't come across many battles where my chances would be great because the enemy is (at least 70% of the time) a much higher level. So accidentally clicking "Map" and losing the chance to battle and thus gain XP is a little disheartening. :[


Tiny Jötunn
#24859

Posted 2020-11-03 10:45:15 (edited)

I support this suggestion 100%! I've had it happen to me more than once (including when trying to make progress on really difficult quests) where I accidentally clicked "Map" when I meant instead to pull up healing salves. Tiny Jötunn hits the nail on the head that it hurts XP gains, especially when you're being very careful about when and what you battle.

I agree with Jato that moving it would be a good solution, whether it be up (to create some more distance between it and the medicine button) or to the bottom right side of the screen next to "Explore".

Or, an alternative solution: To avoid having to change the art/layout of the page, add a pop-up dialog box that appears when you click on "Map" (like when you're making a trade and you click on a wolf). The dialog box would ask you if you're sure that you'd like to return to the map screen. If you click "Cancel", it returns you to the encounter/explore page; if you click "Yes", it takes you to the map.

lutheus
#1530

Posted 2020-11-03 19:57:10

Yes a pop up message would be a good alternative too, though I think moving the map button would solve most of the issue and save you a few clicks. 

And agreed, I've probably lost encounters a few times from misclicks LOL It's already hard enough finding enemies that are in JUST the right range to fight and then you click out ;^;


Jato
#1616

Posted 2020-11-03 20:25:01

I agree! I play on mobile most of the time and I've thumbed map way too much when I meant to heal before engaging in battle.


🕊️ ELEVENELS
#504

Posted 2020-11-03 21:25:07 (edited)

Even just spacing them apart might help a bit. Especially on mobile since all buttons feel kinda small via mobile browser.


Filigree 🐿
#22691

Posted 2020-11-04 20:31:33

I agree/support! I typically heal right before engaging in a battle, and the amount of times Ive clicked on the map button instead of the herbs button...especially during fighting quests...hhhhhhhh


Mady
#2742

Posted 2020-11-05 20:21:48

This get's my support.
As an avid fighter in explore... I have lots quite a few nice battle opportunities from hitting that darn map button when I was trying to heal my lead.


Winrie
#1190

Posted 2020-11-08 09:53:40

Honestly I didn't even know that the map button existed... and only found out about the pouch icon recently!

I think they both need to be more obvious overall - many people I know thought they were just flavour art!


Kiwi (Hiatus)
#7317

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